Inverse rendering is the problem of recovering scene geometry, material properties, and illumination from one or more observed images. It has experienced rapid progress in recent years, driven by advances in differentiable rendering, neural scene representations, and generative priors. This paper presents a comprehen...
S. Ullah, F. Pellacini, A. Giachetti· Computer graphics forum (Pri...· 0 citations
Reconstructing outdoor environments from “inside-out” captures, where a camera moves within a restricted area but looks outward, remains challenging due to the presence of both well-textured nearby regions and low-detail distant backgrounds. We introduce a two-stage Gaussian Splatting framework that explicitly separate...
Deborah Pintani, A. Caputo, Noah Lewis et al.· The Visual Computer· 0 citations
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.