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Author

Bernd Bickel

1 paper indexed here

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Preprint Sep 2026

Inverse Rendering for Modeling with Line Primitives

This work presents an inverse rendering method for reconstructing fuzzy geometry using explicit line segments, which are rasterized on a subpixel grid for anti-aliasing to reproduce a semi-transparent appearance and integrates seamlessly with standard graphics pipelines, enabling cross-platform rendering, various shadi...

Kenji Tojo, Ariel Shamir, Nobuyuki Umetani et al. · 0 citations

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