Open access
Aug 2026
An Architecture for Constructing Mulsemedia Applications Using Real-Time Fluid Simulation
An interactive simulation system based on Smoothed-Particle Hydrodynamics (SPH) designed to model gaseous-like sensory effects for real-time applications and provides a foundation for the design and evaluation of future mulsemedia experiences is introduced.
Pedro Joaquim Gonçalves de Castro, Luís Claudio Ribeiro, Renato de Oliveira Rodrigues et al.
· ACM Transactions on Multimed... · 0 citations