Review
Open access
Aug 2026
A comparative analysis of academic performance and engagement components in a gamified flipped classroom implementation: a quasi-experimental study
The proposed GFCM can serve as a toolkit for designing instructional processes aimed at fostering sustained intrinsic student motivation and offers an alternative to superficial forms of gamification in educational practice.
C. M. Wajabula, I. Degeng, D. Kuswandi et al.
· The Education and science jo... · 0 citations