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Diego Nunes Brandão

1 paper indexed here

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Open access Aug 2026

An Architecture for Constructing Mulsemedia Applications Using Real-Time Fluid Simulation

An interactive simulation system based on Smoothed-Particle Hydrodynamics (SPH) designed to model gaseous-like sensory effects for real-time applications and provides a foundation for the design and evaluation of future mulsemedia experiences is introduced.

Pedro Joaquim Gonçalves de Castro, Luís Claudio Ribeiro, Renato de Oliveira Rodrigues et al. · 0 citations

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