FlashSinkhorn 2: Block-Sparse Entropic Optimal Transport
Streaming GPU solvers for entropic optimal transport (EOT), such as FlashSinkhorn, avoid storing the dense kernel but still evaluate all $n\times m$ point pairs in every Sinkhorn iteration. We present \textbf{FlashSinkhorn~2} (FS2), a solver for squared-Euclidean cost on low-dimensional point clouds that solves large d...