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Haiyang Xu

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Conference Open access 2026

Experience-driven Multi-turn Reinforcement Learning for GUI Agents

GUI agents have demonstrated remarkable progress in automating complex user interface interactions. However, training such agents for long-horizon tasks remains challenging. Single-turn reinforcement learning conditions on expert histories during training but self-generated histories during deployment, causing distribution mismatch. Online multi-turn methods eliminate this gap via environment interaction but suffer from sparse rewards and prohibitive costs. We propose E xperience-driven M ulti-turn P olicy O ptimization ( EMPO ), which leverages expert trajectories as environment experiences for on-policy multi-turn training. The agent constructs self-generated history throughout rollouts; when actions match expert experiences, the trajectory provides valid state transitions, and a Patch Module recovers mismatched steps to maintain on-policy rollouts. EMPO further incorporates discounted future rewards and dual-level advantage estimation to capture long-horizon dependencies. We also propose AndroidControl-Real , an evaluation metric strongly correlated with real-world performance (R 2 =0.934). With only 1K public trajectories as RL experiences, our method achieves substantial gains over the base model (e.g., +12.0% on AndroidWorld and +23.8% on AITW) and achieves competitive performance against strong baselines such as UI-TARS-7B and GPT-4o, demonstrating better generalization than prior single-turn RL approaches. Code available

Zhengxi Lu, Jiabo Ye, Fei Tang et al. · 0 citations
Preprint Aug 2026

Qwen-CUA: Native Computer Use for (almost) Everything

Native computer use offers a general interface for agents to operate almost any software available to people, but requires long-horizon state tracking, large-scale interactive experience, and learning from sparse yet verifiable outcomes. We introduce Qwen-CUA, a native computer-use agent with a 397B-A17B Qwen mixture-of-experts backbone. It observes only screenshots and acts through keyboard and mouse events, without DOM trees, accessibility metadata, or task-specific APIs. Its scaffold maintains up to 20 active screenshots and folds older visual history in fixed-size blocks to retain recent evidence while preserving reusable prompt prefixes. For training, we build a cloud rollout fleet with access to nearly 100,000 vCPUs and tens of thousands of concurrent environments, construct approximately 40,000 verifiable tasks, and collect personalized long-horizon workflows across everyday and professional software. We optimize complete trajectories with verifiable rewards and trajectory slicing, while iterative training runs refresh supervised data and recalibrate reinforcement-learning tasks. Across eight benchmarks, Qwen-CUA outperforms Qwen3.7 and remains competitive with leading proprietary systems, reaching 86.2 on OSWorld-Verified and 18.5/48.4 binary/partial completion on OSWorld 2.0. Scaling the same recipe to a model with over one trillion parameters yields Qwen-CUA-Max, improving these scores to 87.6 and 21.2/53.3. Qwen-CUA also reduces RedTeamCUA attack success from 36.6 to 16.4 relative to Qwen3.7. Efficiency analyses, a browser deployment, and Bash-augmented experiments further characterize practical behavior. These results establish native computer use as a broadly capable agent foundation and highlight scalable verifiable interaction and hybrid tool use as key directions.

Dunjie Lu, Shuai Bai, Tianyi Bai et al. · 0 citations