Multi-object removal in 3D scenes is challenging due to severe occlusions, semantic entanglement, and the difficulty of maintaining geometric and multi-view consistency. Existing 3D Gaussian Splatting (3DGS) methods perform well for single-object editing but scale poorly to multi-object scenarios, often requiring repetitive optimization and yielding unstable geometry in removed regions. We propose CoGeo-GS, a concept-driven framework for controllable multi-object removal in 3D scenes. CoGeo-GS assigns concept-aware semantic tags to Gaussians, enabling flexible object selection and reducing interference between foreground objects and background structures within a single optimization stage. To recover plausible geometry, we introduce a geometry-aware completion pipeline that combines monocular depth priors with diffusion-based refinement and boundary-aligned blending. A geometry-regularized refinement strategy further stabilizes reconstruction and preserves multi-view consistency. Experiments demonstrate that CoGeo-GS outperforms existing methods in visual quality and reconstruction fidelity.
Yuanxiang Ni, Xianliang Huang, Chen-Hang Ma et al.· 0 citations
This work introduces SON-1K, a comprehensive benchmark for text-to-image generation, and proposes a new approach, the enhanced LMDpp, enhancing the performance of the novel two-stage Large Language Model (LLM)-grounded diffusion model pipeline (LMD).
Weiyue Li, Yi Li, Xiaoyue Wang et al.· 0 citations