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Author

Hiroyuki Kubono

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Open access Aug 2026

From CityGML to Game Engine: A Reproducible Open-Source GIS Pipeline for Interactive 3D Urban Environments Using PLATEAU, Blender and Godot

Abstract. Open 3D city-model datasets are increasingly available worldwide through the CityGML standard, and Japan’s Project PLATEAU is among the largest national open initiatives of its kind. Yet official software development kits exist only for the proprietary Unity and Unreal engines, and no documented route connect...

Léo Martial, Hiroyuki Kubono, Shino Miura · 0 citations

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