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Author

Jakob Buhmann

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Jul 2026

Interactive Generative Motion Editing via Scheduled Inpainting

This work introduces scheduled inpainting, a method that enables interactive generative motion editing, a novel paradigm unifying motion synthesis and editing by leveraging generative models, and extensively validate the approach by comparing with four baselines, conducting ablations of the design, and reporting user f...

Dhruv Agrawal, D. Borer, Luca Vögeli et al. · 0 citations
Jul 2026

Two2Four: Generative Quadruped Puppeteering from Human Motion

An automatic human-to-quadruped puppeteering framework that produces plausible and controllable quadruped motions from ordinary human motion data and enables fine-grained intuitive control of the quadruped motion such as head movement control and individual limb puppeteering.

Fatemeh Zargarbashi, Zehong Qiu, Dhruv Agrawal et al. · 0 citations
Book Open access Jul 2026

A Generative Motion Rig for Artist-Driven Motion Authoring

A Generative Motion Rig as a Blender plugin, built atop a general motion model, that supports a new “generative keyframing” workflow, where artists author movements by manipulating sparse poses, handles, window lengths, and noise sampling.

Jakob Buhmann, Dhruv Agrawal, D. Borer et al. · 0 citations

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