Test-Time Training (TTT) enables long-context processing via continuous weight updates during inference, but current methods struggle to balance the expressivity of per-token update dynamics with the hardware efficiency of chunk-wise approximations. We propose E$^2$-TTT (Expressive and Efficient TTT) to bridge this gap. Under the standard approximation of taking gradients at the chunk-start weights, we derive a closed-form state transition that exactly reproduces the chunk-end fast-weight and momentum states of the per-token recurrence. This enables fully parallelized chunk-level training while preserving the temporal structure of the update rule that prior chunk-wise methods discard. We validate E$^2$-TTT by training models up to 1.3B parameters from scratch. It performs on par with previous TTT and hybrid attention baselines in language modeling while outperforming them on in-context retrieval. Its advantage is most pronounced in length extrapolation: on the standard ``Needle in a Haystack''passkey test, it retains over 90% accuracy at $8\times$ the training context length. Meanwhile, E$^2$-TTT can match the training throughput of efficient chunk-wise methods, demonstrating that it effectively reconciles expressivity with efficiency. The code is available at https://github.com/zeyun-zhong/E2-TTT.
Zeyun Zhong, Joya Chen, Manuel Martín et al.· 1 citation
Recent advances at the intersection of reinforcement learning (RL) and Multimodal Foundation Models have enabled agents that not only perceive complex visual scenes but also reason, generate, and act within them. This survey offers a critical and up-to-date synthesis of the field. We first formalize visual RL problems and trace the evolution of policy-optimization strategies from RLHF to verifiable reward paradigms, and from Proximal Policy Optimization to Group Relative Policy Optimization. We then organize more than 200 representative works into four thematic pillars: multi-modal large language models, visual generation, unified model frameworks, and vision-language-action models. For each pillar we examine algorithmic design, reward engineering, benchmark progress, and we distill trends such as curriculum-driven training, preference-aligned diffusion, and unified reward modeling. Finally, we review evaluation protocols spanning policy-level, trajectory-level preference, and training diagnostic stability, and we identify open challenges that include sample efficiency, generalization, and safe deployment. Our goal is to provide researchers and practitioners with a coherent map of the rapidly expanding landscape of visual RL and to highlight promising directions for future inquiry. Resources are available at: https://github.com/weijiawu/Awesome-RL-for-Multimodal-Foundation-Models.