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K. Park

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Open access Aug 2026

CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting.

Dynamic four-dimensional (4D) Gaussian Splatting has emerged as a powerful explicit representation for highquality view synthesis, yet existing methods still require tens to hundreds of megabytes per scene due to their heavy reliance on large multi-resolution hash tables and high-dimensional Gaussian attributes. This p...

K. Park, C. Rhee · 0 citations

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