Rethinking Virtual Network Construction for Network Emulation at Scale: Analysis, Modeling, and Optimization
Network emulation has become an indispensable methodology for evaluating next-generation network architectures, offering a critical balance between experimental fidelity and operational scalability. However, its effectiveness is fundamentally constrained by inefficiencies in emulating large-scale networks, particularly during virtual network construction. This bottleneck arises from mandatory serialization of virtual link instantiation and operating system (OS) kernel-level notification overheads, which collectively degrade performance by orders of magnitude on 10K-node topologies. Departure from the current practice that employs a multi-machine framework for improvements, we propose SplitNN (Split Network and Namespace), a novel single-machine network emulation paradigm that breaks the serialization constraint through multi-VM (virtual machines) partitioning, and reduces notification overheads via namespace segmentation. Extensive evaluations show that SplitNN constructs 10K-node virtual networks within 1–5 minutes on a single machine, achieving a 98.5%–99.2% reduction in construction time compared to state-of-the-art emulators. While primarily a single-machine solution, SplitNN seamlessly integrates with multi-machine deployments, complementing them by enabling cumulative gains in both scalability and efficiency.