Reinforcement learning for user-centric agents is limited by the cost, latency, and risk of collecting online feedback, as well as by the lack of counterfactual comparisons under the same user state. In this paper, we propose World Model-Guided Reinforcement Learning via counterfactual user engagement simulation (WMG-RL), a framework in which a frozen user simulator provides reward supervision before real user exposure. Motivated by language world models, we instantiate the simulator as a User Engagement World Model (UEWM), which treats a recommended item as the agent action and the user's heterogeneous feedback as the environment observation. Rather than learning one fixed environment transition, UEWM learns to infer user-specific dynamics from engagement history and apply them to candidate items. In WMG-RL, a downstream policy proposes multiple candidate items for the same history; UEWM predicts the corresponding engagement feedback in parallel; and the simulated feedback is converted into dense rewards for policy optimization. Experiments show that UEWM provides reliable and transferable reward signals across domains, and that WMG-RL enables a compact 1.7B student policy to match or surpass much larger LLMs on downstream recommendation tasks.
Recent advances in video editing have been largely driven by large-scale instruction-based datasets. However, existing datasets still suffer from two critical limitations. First, target videos are commonly produced by automatic editing models, which may introduce visible artifacts and unreliable supervision signals. Second, most public datasets rely primarily on textual instructions, while lacking visual references that are crucial for precise, identity-preserving, and controllable editing. To address these limitations, we introduce RefVideo-6M, a large-scale reference-guided editing dataset containing 5 million video editing samples and 1 million image editing samples. To ensure reliable supervision, our dataset uses a construction pipeline that treats artifact-free real videos as editing targets and generates quality-filtered input conditions with multiple editing experts. In addition, it provides approximately 6 million visual references, covering diverse reference types and editing scenarios, thereby enabling models to learn fine-grained visual correspondence beyond text-only instructions. Based on RefVideo-6M, we further train a reference-guided video editing model, Ref-MoT, to evaluate the effectiveness and scalability of the proposed dataset. Extensive experiments demonstrate that RefVideo-6M provides substantially more reliable supervision than existing datasets and enables the training of powerful editing models with improved visual quality, controllability, and reference consistency. The open-source dataset is available at https://huggingface.co/datasets/RefVideo6M/RefVideo6M.
Bojia Zi, Xiaoyan Yang, Yu Zhou et al.· 0 citations
A novel method that dynamically leverages target-related statements for conversational stance detection by employing a stepwise, entropy-guided backtracking mechanism to selectively activate memory from historical conversations and dynamically constructs a target-aware graph to model the stance relations among utterances is proposed.
Yifan Xiang, Bin Liang, Yu-Qi Huang et al.· 0 citations
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