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Lizhuang Ma

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Preprint Aug 2026

VicEdit: Learning to Edit Videos from Visual In-Context Examples

Despite progress in instruction-based video editing, unimodal textual instructions inherently struggle to convey fine-grained textures and complex dynamics. To bridge this perceptual gap, we propose Visual In-context Editing, a new paradigm elevating video editing from textual instructions to multi-modal visual guidance encompassing single image, image pair, and video pair. To facilitate this paradigm, we curate VicEdit-400K, the first large-scale dataset for visual in-context video editing. We develop an automated pipeline to generate 400K high-quality samples across ten task types, ensuring superior visual fidelity and semantic consistency through multi-dimensional filtering. Leveraging this foundation, we introduce VicEdit, a unified framework to bridge visual and textual contexts. To adaptively extract editing semantics from heterogeneous references, we design Modality-Adaptive Semantic Distillation, which produces modality-specific semantic tokens from visual references. These tokens are then synergistically integrated with textual instructions through Dual-Context Injection, enabling the generation process to benefit from both visual and textual signals. Extensive evaluations on VicEditBench demonstrate that VicEdit achieves state-of-the-art performance across both basic instruction editing and visual in-context editing tasks, establishing visual in-context learning as a powerful and controllable paradigm for video editing.

Yuji Wang, Teng Hu, Yuheng Chen et al. · 0 citations
Preprint Aug 2026

GroupForward: Building Referable 3D Scenes via Instance-Grouped Feed-Forward Gaussian Splatting

Simultaneously reconstructing and understanding 3D environments is essential for embodied agents. Toward this goal, feed-forward semantic 3D Gaussian Splatting (3DGS) efficiently constructs semantic scene representations from sparse multi-view observations. However, existing methods lack explicit instance discrimination and mainly support category- or phrase-based semantic queries. To this end, we propose GroupForward, an instance-grouped feed-forward Gaussian splatting model that reconstructs geometry, appearance, instance structure, and semantics from sparse, unposed, and uncalibrated multi-view images. Unlike existing methods that attach high-dimensional semantic features to each Gaussian, GroupForward learns compact instance embeddings that group Gaussians into cross-view consistent 3D instances, reformulating feed-forward semantic 3DGS from per-Gaussian semantic feature rendering to instance-level semantic aggregation and propagation. Building on these instance groups, we further propose a Referential Scene Reasoning Framework (RSRF) for complex 3D referring segmentation. RSRF constructs an instance-grouped 3D scene graph and retrieves candidate instances for a given referring expression. A vision-language model then reasons over structured instance evidence and multi-view observations to identify the referred instance among the candidates. RSRF thereby extends language interaction from simple semantic querying to complex referential scene reasoning. Experiments on semantic reconstruction and referential reasoning demonstrate the effectiveness of our instance-grouped reconstruction and reasoning framework.

Qijian Tian, Zimeng Wu, Xuhong Wang et al. · 0 citations
Preprint Aug 2026

Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing

Text-driven human motion editing aims to modify existing motion sequences according to natural language instructions while maintaining the structural consistency of the original motion. Existing diffusion-based approaches struggle to balance text-responsive"change"and inertial"invariance". They often rely on coarse spatial constraints and rigid uniform time assumptions, leading to spatial motion distortions and the destruction of intrinsic physical rhythms during variable-length editing. To handle these challenges, we propose Change and Invariance Motion Editing (CIME), a unified framework that comprehensively decouples change and invariance into spatial pose and temporal rhythm dimensions. For spatial poses, our method integrates an omni-supervised positive-negative learning mechanism comprising hierarchical retrospective feature supervision, subtle motion preservation, and triplet-based semantic alignment. For temporal rhythms, we introduce the Riemannian Non-uniform Integral Manifold Mapping (RNIMM) module, which achieves high-fidelity reproduction of physical beats in the edited text via kinematics-aware non-uniform timestamps. Extensive experiments on the MotionFix and STANCE Adjustment datasets demonstrate that CIME achieves state-of-the-art performance in editing alignment and structural fidelity, validating the effectiveness of our unified architecture. Our source codes and models have been released at: github.com/ZhenwuShi/CIME.git

Shaohui Lin, Zhenwu Shi, Jingyu Gong et al. · 0 citations
Preprint Jul 2026

Cycle-World: Mitigating Error Accumulation in Long-term Video World Models via Reverse-Prediction Cycle Consistency

Autoregressive diffusion models have enabled high-quality video generation, yet their sequential nature inherently suffers from error accumulation. In long-horizon video synthesis, minor prediction deviations compound over time, inevitably leading to unconstrained generative drift, structural collapse, and severe visual degradation. To address this, we propose Cycle-World, a novel framework designed for stable and temporally consistent long-video generation. Our approach tackles error drift by enforcing strict temporal reversibility across both the training and inference phases. Theoretically, we demonstrate that forward generative drift can be strictly bottlenecked by a cycle-consistency objective. During training, we integrate an efficient reverse-prediction model to implicitly embed causal constraints into the forward generator, compelling it to produce reversible sequences that tightly adhere to the natural video manifold. At inference time, we repurpose this frozen reverse model as a runtime corrector. Through gradient-based cycle guidance, it iteratively refines the generated latent representations, actively suppressing accumulated errors before they are committed to the historical context. Extensive experiments on the VBench benchmark demonstrate that Cycle-World's dual-phase synergy significantly mitigates error drift, achieving state-of-the-art overall generation quality and long-horizon temporal consistency in 60-second synthesis.

Zihan Su, Teng Hu, Jiangning Zhang et al. · 1 citation