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Author

Markus Steinberger

3 papers indexed here

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Preprint Oct 2026

SteadySplats: Resampling of Low-Variance Gaussians for High-Fidelity Stochastic Rendering

Stochastic order-independent transparency enables efficient and elegant rendering of primitive-based radiance fields like 3D Gaussian Splatting models, but remains impractical due to the inherent visible noise in the output. We propose a principled approach to minimize high-frequency noise, addressing its sources at th...

Felix Windisch, Thomas Köhler, Lukas Radl et al. · 0 citations
Preprint Oct 2026

Real-time Rendering of Pre-integrated Neural Emitters

Direct illumination from non-trivial emitters with occluding housing, high-polygon emissive meshes, spatially varying emission, or deformable assemblies is a persistent bottleneck in real-time rendering. Current real-time solutions either rely on simplified analytical representations or fall back to runtime sampling. A...

Arno Coomans, Floor Verhoeven, Edoardo A. Dominici et al. · 0 citations
#machine learning Preprint Sep 2026

The Domain Is a Residue: Adapting Self-Supervised Features, Not Generators

Clearing fog, rain or snow from footage, or turning renders into photographs, must remove the source domain and keep the scene. Unpaired translators carry it through because their generator sees the source appearance (pixels, a near-invertible latent or a control map) and keeps it. A DINO feature map fixes what is in t...

Thomas Deixelberger, Markus Steinberger · 0 citations

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