Skip to content

Author

ol J Piñol

1 paper indexed here

We haven’t gathered this author’s papers yet. Follow them and we’ll fetch their work.

Not the right person? Other researchers publish under this name.

Book Open access Jul 2026

Previs to Final Pixels: Rethinking feature animation production in real-time

A pipeline in which Unreal Engine 5.6 is the final rendering and compositing environment and a dual-format animation pipeline combining FBX and Alembic with per-asset tagging and a data-driven Blueprint architecture is built.

ol J Piñol, Francois Tarlier, Maxime Robinot et al. · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.