2D affordance grounding aims to locate the region of an object that a human can interact with. Existing research focuses on recognizing affordance types seen during training and does not study models'ability to generalize to novel affordances, which is crucial for real-world applications. We propose the task of zero-shot 2D grounding with novel affordance types (NAT) and introduce the NAT benchmarks. We then propose AffordAnything, a training-free method that leverages segmentation cues, motivated by the strong correlation between affordance regions and object subparts. To further improve performance, we develop AffordAnything+, a trainable variant that learns to combine these cues. On the proposed AGD20K-NAT benchmark, our best model AffordAnything+ achieves a substantial improvement of 12.3% (absolute) in IoU@0.4 over the SOTA affordance grounding method, OOAL.
Machine unlearning (MU) aims to remove the influence of specific training data while preserving model utility. As the name suggests, MU can be viewed as the inverse of learning, using gradient-based updates to reduce the influence of a forget-set by counteracting the previously learned behavior. Recently, Muon, a gradient descent variant, has been introduced. Muon applies spectral magnitude normalization to encourage exploration of rare directions and demonstrates promising performance. Inspired by Muon, we adopt the spectral view for unlearning and propose Spectral Saliency Unlearning (SSU). SSU thresholds weak singular components and updates only those directions supported by a confident unlearning signal. We further provide theoretical justification for this thresholding approach from the perspective of the forgetting-retention trade-off. Experiments across image classifiers, diffusion models, and LLMs demonstrate SSU's effectiveness.
Cedar Site Bai, Amber Yijia Zheng, Raymond A. Yeh et al.· 0 citations
Text-to-video generation has advanced significantly over the past five years through scaling of model size, data, and compute. Unlike model architecture, training data is often underexplored. Real-world data curation is complex and non-trivial, involving clip selection from raw videos and captioning to create video-text pairs for learning text-to-video mappings. We study how data distribution and caption quality impact text-to-video models. To enable controlled experiments, we introduce Moving Alphabet, a procedural testbed that renders letters with varying fonts, colors, sizes, and positions, moving in different directions and speeds against a black background. This design allows precise control over data distribution and caption quality by corrupting ground-truth metadata. Our experiments yield three findings: a) a diverse and balanced distribution of video content and duration is critical for generalization; b) caption quality significantly affects both model performance and training efficiency, suggesting that text-to-video models are bounded by video understanding capabilities; and c) classifier-free guidance and fine-tuning on high-quality data provide partial recovery from models trained on corrupted captions, but cannot fully compensate for poor pre-training data. We believe these insights can inform the development of large-scale text-to-video models, and we advocate for greater attention to the science of pre-training data.
Amber Yijia Zheng, Lu Liu, Raymond A. Yeh et al.· 0 citations
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.