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Open access Sep 2026

PENGARUH PEMBELAJARAN BERBASIS GAMIFIKASI TERHADAP PENGUASAAN MUFRADAT DAN SELF-EFFICACY DALAM PEMBELAJARAN BAHASA ARAB PADA SISWA KELAS III MI

Research that simultaneously examines the effect of gamification on vocabulary mastery and Arabic self-efficacy at the elementary school level, particularly in the tahfidz boarding school environment, is still very limited. This study aims to fill this gap by concurrently analyzing the vocabulary mastery and self-effic...

S. Aulia, Muhammad Azhar · 0 citations

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