Eye gaze has become an essential input for spatial computing, but its coarse targeting and saccadic nature limit precision and complicate continuous interactions such as dragging, especially under user motion. Gaze+pinch has also become standard in XR for its convenience, yet mid-air gestures remain imprecise, fatiguin...
Jina Kim, Eric J. Gonzalez, Yang Zhang et al.· 0 citations
UniScale is proposed, a set of unimanual alternatives to the standard bimanual pinch, allowing users to scale objects while preserving hand availability for concurrent spatial manipulations.
Kyoungwhan Mheen, Jinwook Kim, Sang Ho Yoon· 0 citations
DOBI (Dynamic Opportunistic Body Input), a real-time XR technique that uses gaze to target a UI element, a brief trigger gesture to identify the recruited spare body region, and the region's subsequent motion to drive continuous 1D control, is presented.
Rachel Kim, Qi-Feng Xun, Sang Ho Yoon· 0 citations
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