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Sara Srebot

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Open access Aug 2026

Evaluating interaction mechanics in virtual reality gaming: from user studies to design recommendations

By utilizing six-degrees-of-freedom (6DoF) interaction, virtual reality (VR) gaming often places greater demands on both the user’s motor skills and cognitive resources compared to gaming on non-immersive platforms. Satisfying VR interaction mechanics (IMs) should facilitate a state of flow by balancing challenge and...

Sara Srebot, Emilia Haramina, Lea Skorin-kapov et al. · 0 citations

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