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Preprint Aug 2026

From LLM Inference to Agentic Workloads: Characterization and Implications for Serving Systems

Agentic applications are shifting AI serving from isolated model inference to long-running workloads in which LLMs coordinate tools, environments, and persistent state. However, the system behavior of these workloads---where latency, cost, and bottlenecks arise---remains poorly characterized, leaving serving systems to rely on assumptions built for conventional inference. We present AgentSysBench, a benchmark suite and measurement toolkit with ten representative agentic applications and unified systems-level instrumentation. Across controlled deployments and production traces, we identify six properties that distinguish agentic workloads from conventional LLM serving: (1) execution is heavyweight and stateful, with non-LLM components dominating latency in 5 of 10 applications and sandbox working-set memory peaking at 28 GB per session; (2) applications compose components with heterogeneous resource affinity---GPU-bound inference, memory-bound retrieval, CPU-bound sandboxes---whose task latencies diverge by up to 32x; (3) bottlenecks shift across requests, models, and deployments; (4) production sessions hold state idle for minutes to hours between active steps; (5) a control-plane tax---auxiliary LLM calls and context overhead from tool schemas and observations---crowds out productive compute and context; and (6) production traces from three applications reveal heavy cross-request redundancy in search queries and web fetches, exposing a large caching opportunity. Four design explorations demonstrate that these findings are actionable: task-aware serving reduces latency by 29--40%, communication-aware placement by up to 4.5x, state offloading reduces memory usage by 4.6x, and tool-result caching removes 35.2% of redundant search calls and saves 19.3% of aggregate search latency.

Chaokun Chang, Yukun Zhou, Kaihua Fu et al. · 1 citation
Preprint Jul 2026

Gleam: Adaptive Network-Efficient CUDA API Remoting for Cross-Device GPU Sharing over LANs

This paper aims to enable computation- and communication-efficient GPU sharing across devices within local area networks (LANs), facilitating ubiquitous AI inference on heterogeneous personal devices. We achieve distributed task offloading via CUDA API remoting. However, beyond raw computation, network constraints emerge as the primary bottleneck: limited bandwidth, high-frequency API invocations, and cross-task contention significantly hinder performance. To address these challenges, we propose Gleam, a novel and network-efficient framework for task-generic GPU sharing across local-area CUDA devices, with three key contributions. First, we reduce bandwidth overhead in CUDA API remoting through automatic model weight caching, and mitigate accumulated latency from frequent API calls by asynchronous execution. Second, we design a runtime task scheduler that dynamically determines API remoting pairs between LAN clients and servers, explicitly accounting for both network conditions and GPU resource contention under parallel workloads. Finally, we introduce dedicated mechanisms to ensure CUDA context consistency across distributed executions. Extensive experiments on heterogeneous NVIDIA GPUs and diverse AI workloads show Gleam consistently outperforms state-of-the-art baselines, achieving 1.4-24.2 times improvements in API remoting efficiency and up to 1.79 times higher system throughput.

Zhihao Xu, Hao Zhong, Zeting Zhou et al. · 0 citations