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Author

Wei Zhan

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Preprint Oct 2026

S2Tok: Streaming 3D Gaussian Reconstruction with Persistent Spatial Tokens

Streaming 3D reconstruction requires more than a sequence of geometric predictions: it requires a persistent scene state that can incorporate new evidence and remain renderable as observations arrive. Latent spatial tokens offer a promising representation for this purpose, but constructing them from an image collection...

Fang Li, Jiraphon Yenphraphai, Quentin Herau et al. · 0 citations
Preprint Oct 2026

STRIKE: Learning Visual State Transitions for Physical World Modeling

Physical world modeling requires predicting how interactions change a scene, not merely generating coherent motion. We propose STRIKE, a framework that separates visual state transition learning from dense video generation. We construct event-aligned supervision by extracting observed states from training videos and pa...

Wen-Bin Teng, Tian-Shuo Xu, De-Pu Meng et al. · 0 citations
Jul 2026

TerraZero: Procedural Driving Simulation for Zero-Demonstration Self-Play at Scale

TerraZero is a procedural driving simulator and self-play training stack that meets the goals of reinforcement learning at scale, realistic enough to ground behavior in real-world map structure, and diverse enough to cover the safety-critical long tail that logged data rarely contains.

Zhouchonghao Wu, Akshay Rangesh, Weixin Li et al. · 2 citations

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