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Author

Yuan Liu

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Preprint Sep 2026

MVG-WAM: Multiple View Geometry-Aware World-Action Modeling for Robotic Manipulation

World-Action Models (WAMs) couple visual dynamics with action prediction, bringing the rich priors of pretrained video models to robotic manipulation. However, their multi-view interfaces typically tile images or concatenate tokens, leaving the geometric relationships among synchronized cameras implicit. This makes it...

Wen-Bo Chen, Tian-Fu Li, Hao-Xuan Xu et al. · 0 citations
Preprint Sep 2026

PART: Learning 3D Part Assembly and Retrieval with Transformers

3D assembly is fundamental to modern manufacturing and digital content creation. In this paper, we present PART, a unified transformer-based framework for 3D part retrieval and assembly: given a target shape and a part library, PART automatically selects the appropriate parts and predicts their 6-DoF poses to reconstru...

Ru-Chao Bao, Wen-Zheng Wu, Chu-Cheng Xiang et al. · 0 citations
Preprint Jul 2026

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

This work progressively distill a bidirectional action-conditioned teacher into a causal student through teacher forcing and ODE distillation, and introduces LongForcing to align long student self-rollouts with an extended-horizon teacher, mitigating accumulated distribution shift and autoregressive drift.

Fan Jiang, Zhaoxu Sun, Mengchao Wang et al. · 6 citations

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