Humans achieve stable and adaptive grasps by seamlessly integrating visual perception and tactile feedback, a capability that remains challenging to replicate in robotic systems. Existing robotic grasping approaches predominantly rely on visual inputs and lack mechanisms for tactile-guided adaptation after contact, limiting robustness and generalization. To address this challenge, we propose a unified visuo-tactile-fusion grasping framework that integrates grasp generation, feasibility prediction, and adaptive refinement. At its core, our method introduces an efficient visuo-tactile representation that tightly fuses object geometry with tactile feedback by associating tactile signals with finger identities. This unified representation supports contact-aware grasp pose generation during planning and tactile-guided refinement after contact, enabling the system to reason about fine-grained finger-object interactions and adjust grasps dynamically. Comprehensive experiments in both simulation and real-world environments demonstrate that our approach significantly enhances grasp success rates and generalization across diverse objects.
Xirui Liang, Jiaqi Liang, Jingkai Xu et al.· 0 citations
Human video is playing an increasingly central role in training World Action Models (WAMs), owing to its diversity and low collection cost relative to teleoperated robot data. However, most WAMs learn from such video only by predicting pixel-level future frames, giving dynamics that are not directly actionable, whereas motion retargeting recovers directly actionable actions but leaves a large visual gap across embodiments. We therefore propose motion-aligned latent dynamics as an embodiment-agnostic representation to bridge video priors and low-level actions. We further present LD4WAM, which pairs a Latent Dynamics Model trained with semantic reconstruction and real motion alignment with a World Dynamics Action Model built as a mixture-of-transformers (MoT), which preserves full future-video generation and uses learnable queries to distill these latent dynamics from generated futures for action conditioning. Pretrained on our curated unified dataset of over 5{,}000 hours of human and robot data, LD4WAM performs strongly in RoboTwin simulation and on real robots equipped with both grippers and dexterous hands, while generalizing well to unseen objects and backgrounds.
Zhen Shen, Jiaqi Liang, Jasper Lu et al.· 0 citations