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Author

Zhi-Hang Zhong

3 papers indexed here

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Oct 2026

MaskGaussian++: Probabilistic Masks for General 3D Gaussian Representation.

While 3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in novel view synthesis and realtime rendering, the high memory consumption due to the use of millions of Gaussians limits its practicality. To mitigate this issue, improvements have been made by pruning unnecessary Gaussians, either through a h...

Yi-Fei Liu, Yuan-Yuan Gao, Yi-Fan Zhan et al. · 0 citations
Preprint Oct 2026

Reasoning-Informed Visual Editing

Large Multi-modality Models (LMMs) have made significant progress in visual understanding and generation, but still face challenges in visual editing, particularly in following complex instructions, preserving appearance consistency, and supporting flexible input formats. To study this gap, we introduce RISEBench, the...

Xue Yang, Pei-Yuan Zhang, Yilun Zhu et al. · 0 citations
Preprint Sep 2026

V-ICAL Bench: Evaluating Video In-Context Learning for Multimodal Agents in Interactive Environments

While In-Context Learning (ICL) enables models to adapt from exemplars without parameter updates, multimodal ICL remains largely underexplored, particularly regarding video demonstrations in interactive environments. For multimodal agents, learning from videos presents unique challenges: they must translate in-context...

Zi-Qian Fan, Shi-Bo Xu, Jun-Jie Li et al. · 0 citations

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