FROG: Fast Response to Optimization Goals for HTTP Adaptive Streaming Over SDN
Abstract
In modern video streaming systems, clients typically make independent bitrate decisions without full knowledge of network conditions, often leading to inefficient resource usage and unstable quality. Network-assisted adaptive streaming is rapidly gaining importance in Network and Service Management (NSM), as operators strive to deliver consistently high Quality of Experience (QoE) under dynamic traffic conditions. This paper introduces FROG, a novel, real-time Software-Defined Networking (SDN)-assisted framework designed to coordinate multi-server and multipath HTTP Adaptive Streaming (HAS) using standardized metrics carriage: Common Media Client Data (CMCD) and Common Media Server Data (CMSD). FROG employs an innovative two-stage optimization workflow in which an initial Linear Programming (LP) model rapidly determines feasible bandwidth bounds, server selection, and path capacities, thereby transforming the remaining optimization into a sequential layer-selection process for coordinated quality selection and flow allocation. This decomposition enables sub-second optimization at the scale of thousands of users, while buffer-aware client feedback is integrated to proactively prevent stalls and maintain system stability. Experiments on an emulated SDN testbed demonstrate that FROG achieves QoE comparable to that of the optimal MILP solution on tractable instances while virtually eliminating video stalls, and significantly reduces quality oscillations, outperforming state-of-the-art network-assisted approaches by up to $2.32\times $ under playback-driven evaluation scenarios. Scalability experiments with up to 4,000 clients further demonstrate sub-second optimization runtimes, confirming the practicality of FROG for large-scale deployments.