Reinforcement learning has substantially improved large language model (LLM) agents in verifiable domains, but remains difficult to apply to open-ended agent tasks, where solutions are diverse and reliable scalar rewards are hard to obtain. Recent pairwise evaluation methods alleviate reward discrimination collapse by replacing pointwise scoring with relative preferences. However, they still compress rich comparative feedback into a single trajectory-level reward, obscuring decisive intermediate steps and preventing successful behaviors from being consolidated into reusable skills. We propose ArenaFlow, a hierarchical credit propagation framework for open-ended agent reinforcement learning. ArenaFlow leverages tournament-based relative ranking to derive trajectory-level reward signals. Each comparison is further equipped with structured reflective evaluation, which reveals three types of supervision: pivotal success steps, reusable strategy skills, and usage attribution of retrieved skills. At the step level, ArenaFlow propagates trajectory-level advantages to high-confidence pivotal steps according to tournament survival depth, enabling more targeted optimization of local reasoning behaviors. At the skill level, ArenaFlow estimates skill utility from group-level usage attribution and maintains a global skill memory through utility-aware updating, pruning, and retrieval. The resulting high-utility skills further serve as policy priors for future exploration. Extensive experiments validate ArenaFlow's effectiveness on open-ended agent tasks.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
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MIT News · Artificial Intelligence· news.mit.eduSep 24, 2026
A new method, called CW-Net, translates the reasoning process of an autonomous vehicle’s AI system into understandable concepts that explain its behavior.
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