Jul 2026· IEEE International Symposium on High-Performance Parallel Distributed Computing· pp. 249-264· 0 citations· 62 references
Computer Science
TL;DR
BCE is presented, a GPU-co-designed, block-centric engine that makes range-top-k efficient by exposing a reusable intermediate representation of the data, and achieves sub-millisecond query latency and up to 308 × higher throughput than state-of-the-art GPU baselines, while performing billion-scale dynamic updates in milliseconds.
Abstract
Range-top-k queries retrieve the top-k elements within an arbitrary subrange of a large array and are a key primitive in real-time analytics. Unlike one-shot top-k selection, practical deployments issue large volumes of queries over varying and often overlapping ranges, frequently interleaved with streaming updates. In this setting, applying conventional GPU top-k kernels per query is inefficient: each query triggers range rescans or O(n)-scale passes that overwhelm HBM bandwidth, thrash on-chip caches, and provide little reuse across overlapping windows. We present BCCE, a GPU-co-designed, block-centric engine that makes range-top-k efficient by exposing a reusable intermediate representation of the data. BCCE partitions the array into locally sorted blocks and builds a compact interval-aware auxiliary index, reducing each query to a small set of contiguous active slices that remain amenable to SIMT execution. Queries are answered via a two-layer search: a global rank-thresholding step identifies the candidate value interval, followed by block-local verification restricted to the corresponding slices. This design constrains the active working set to \(O(\sqrt {n})\) and achieves \(O(\sqrt {n}\log n)\) per-query time with largely coalesced accesses and high on-chip reuse. To further improve throughput, BCCE employs a DP-based cache placement policy to keep hot slices resident in L2 or shared memory, and a range-grouped batching scheme that amortizes PCIe transfers for out-of-core datasets by reusing fetched slices across queries. Finally, BCCE supports incremental, block-local insertions and deletions without global rebuilds, sustaining performance under continuous data evolution. Across 17 datasets, including up to 70B elements (256 GB), BCCE achieves sub-millisecond query latency and up to 56, 308 × higher throughput than state-of-the-art GPU baselines, while performing billion-scale dynamic updates in milliseconds.
WGLog is introduced, the first web-browser-native GPU engine for compute-bound recursive database queries and replaces hash-table-based joins with atomic-free sorted-array joins, eliminating the serialization bottleneck that hash tables suffer on skewed graphs.
Jiaxin Lu, Landon Dyken, Yi-Hao Sun et al.· arXiv.org· 0 citations
The challenges of scaling R-tree spatial search on a commercial Processing-in-Memory (PIM) system are studied, and parallel host-side aggregation, efficient result handling, and query-aware DPU assignment for scalable PIM-based spatial search are motivated.
Tasmia Jannat, Michael Gowanlock, S. Puri· IEEE International Symposium...· 0 citations
A query density-driven key-range partitioning scheme that balances query density among PIM processors, allowing us to strike a balance between query load and data size via a parameter.
Takato Hideshima, Shigeyuki Sato, Tomoharu Ugawa· Proceedings of the Internati...· 0 citations
A workload model predicting when moving inference state across sites beats recomputing it is derived, and five sensitivity axes are quantify: context length, attention architecture, queueing, agentic compounding, and loss/jitter-induced bandwidth collapse are quantified.
A novel framework that utilizes the Project Panama Vector API to perform predicate evaluation directly over bit-sliced, compressed data streams by transposing standard row-oriented data into parallel bit-planes to demonstrate a mechanism to evaluate complex filters using SIMD instructions without requiring prior decomp...
RVANNS is presented, an RVV-oriented ANNS engine that jointly optimizes vector representation and graph locality and achieves 3.39x and 4.94x speedups over scalar execution on real 128-bit and 256-bit RVV processors, respectively.
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