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Brain-to-Image Generation: Reconstructing Visual Stimuli from EEG using Generative Adversarial Networks

Sep 2026 · 0 citations · 17 references
Computer Science

Abstract

Reconstructing visual stimuli from electroencephalography (EEG) is difficult because scalp measurements have high temporal but limited spatial resolution, and paired EEG-image datasets remain small relative to modern generative-model training corpora. We present a reproducible single-subject baseline on THINGS-EEG2 that first tests the more defensible question of whether EEG can retrieve the viewed stimulus in a visual embedding space. A compact temporal-spatial convolutional encoder maps repetition-averaged EEG (63 by 250) to provided 512-dimensional ViT-B/32 image features. Model selection uses a concept-disjoint validation split, and final evaluation uses the official 200-image, 200-concept test gallery. Across three training seeds, the model obtains 12.83 +/- 0.58%, 39.17 +/- 1.76%, and 58.00 +/- 1.73% image recall at 1, 5, and 10 (mean +/- sample standard deviation), compared with analytical chance levels of 0.5%, 2.5%, and 5.0%. A session-balanced ablation shows that averaging more test repetitions generally improves ranking. Applying the Subject 01 model to the other nine subjects without adaptation causes a sharp performance drop, exposing subject specificity. We further report exploratory stress tests of direct conditional generators trained without external visual weights: single-subject and ten-subject variants produce noise-dominated outputs, with early validation improvements reversing after one to four epochs. Finally, we distinguish direct reconstruction from semantic rendering with a pretrained diffusion prior. The results support above-chance coarse semantic decoding under a closed-set, repetition-averaged protocol, but do not support faithful recovery of stimulus pixels.

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