Skip to content
Open access

Training for Shielded Metal Arc Welding in Virtual Reality

Aug 2026 · Journal of Interactive Systems · Vol 17, pp. 970-984 · 0 citations · 58 references

TL;DR

The proposed virtual-reality-based welding training method for workers in the industry is proposed and the software is highly usable and practical, which reinforces its potential for use in teaching students and training programs for staff in industry before traditional welding training.

Abstract

A virtual-reality-based welding training method for workers in the industry is proposed in this paper. The structural integrity and safety of welds and welded items can only be guaranteed through technical skills. Furthermore, the work of professionally trained individuals in various industrial sectors is necessary due to workplace safety rules in the context of Industry 5.0. Although effective, the traditional welding training methods can be costly, time-consuming, and expose operators and apprentices to a range of hazards, including smoke, heat, and UV radiation. Teaching welding with Virtual Reality (VR) is an alternative tool that offers immersive, repeatable, and modular practice environments that efficiently use resources and time. The purpose of this work is to develop SMAW welding training software that can replicate realistic scenarios in a simulated environment using VR. To evaluate the effectiveness and usability of the software, a pair of reputable instruments were utilized: the NASA Task Load Index (NASA-TLX) to gauge cognitive load and the System Usability Scale (SUS) to evaluate perceived usability. Results were favorable, yielding 47.10 points for NASA-TLX and 85.38 points for SUS. Moreover, the questionnaires concerning the experience of participants with virtual reality welding were crucial to the research using 68 students. VR software can be a viable alternative to conventional training methods, as indicated by the results of tests conducted with the participants. In this regard, the software is highly usable and practical, which reinforces its potential for use in teaching students and training programs for staff in industry before traditional welding training. In this sense, the proposed method as a training tool prepares staff for SMAW operations.

Read PDF

Similar papers

Open access Sep 2026

Design and Development of Real-Time Vision AI Welding Analyzer

Welding training needs simple, reliable tools that give quick feedback on bead quality to help learners improve skills and meet industry standards. The main purpose of the study was to develop a real-time vision AI welding analyzer, specifically describing its technical features, its accuracy, sensitivity, response tim...

Crispine D. Besa · 0 citations
Aug 2026

Mixed-reality lathe with hands-on operation for pre-practice training in machining skills and safety-related behaviors

In machine tool training, students must understand machining procedures and safety precautions before operating the equipment. Therefore, we propose and evaluate a mixed reality (MR) lathe training system for pre-practice training. The system allows students to perform turning operations on virtual workpieces using the...

Nobuyoshi Hashimoto, Susumu Okumura, Takuma Saga · 0 citations
Open access Sep 2026

Evaluating students as surrogates in virtual reality-based construction safety training: A comparative performance analysis

High rates of fatal and non-fatal occupational accidents worldwide have made construction safety a global concern. Despite the proven effectiveness of construction safety training in reducing these rates, current safety implementations often fail to enhance construction workers’ safety awareness and knowledge. Recently...

Elif Gürbüz Taştekin, Umutcan Kılıç, Semra Çomu · 0 citations
Open access Oct 2026

Exploring Evidence of Presence in Gamified Virtual Reality Training to Empower Construction Professionals

The construction sector is inherently complex, dynamic, and hazardous, ranking among the industries with the highest rates of occupational accidents. Even experienced professionals, despite prior training, often struggle to effectively recognize and manage risks. The construction industry is one of the sectors that emp...

R. Leite, Y. T. Santos Ferreira, André Cordeiro et al. · 0 citations
Review Open access Sep 2026

Industry 4.0 in Nigeria: Key Drivers for Adopting Virtual Reality in Construction Workers’ Safety Training

The Nigeria construction sites faces extremely high accident rates, which point to low safety performance, mainly resulting from training methods. However, the industry 4.0 technologies progression gave rise to the use of Virtual Reality (VR) for improved safety training on construction sites. Virtual Reality (VR) us...

M. Leje, A. Sadis, A. Abubakar · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.