As the capabilities of large language models (LLMs) continue to advance, increasing attention is turning to how to translate their abilities into useful behavior. Personal agents bring this question into everyday settings, where models are expected to serve individual users and continually adapt to their preferences. With the underlying model held fixed, such adaptation relies on harness engineering: designing and evolving the surrounding layer that manages context, memory, tools, and execution. Despite rapid progress, the factors governing effective harness evolution remain insufficiently understood. To narrow this gap, we investigate three central questions concerning harness architecture, harness scale, and self-evolution algorithms through complementary empirical and theoretical analyses. Empirically, we introduce a preference-oriented benchmark and systematically characterize the capabilities and limitations of personal agents associated with these three dimensions. Theoretically, we formulate harness evolution as a learning problem and explain these phenomena through approximation, generalization, and optimization errors. Analyses of reachable policies, capacity under finite interaction evidence, and biased update dynamics provide theoretical accounts of the observed phenomena. Together, these results offer a unified perspective on the limits of personalization through harness evolution and inform future harness design.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19