Skip to content
Open access

Individual Characteristics Associated with the Sense of Presence and Immersive Experience Appreciation in Virtual Reality

Aug 2026 · Psychology International · Vol 8, pp. 51 · 0 citations · 64 references

Abstract

Virtual reality (VR) is increasingly used in psychiatry to treat mental disorders. Virtual reality-based therapy (VRT) has been investigated across diverse clinical populations and therapeutic approaches. Because VRT replicates real-world environments, the sense of presence and appreciation of the immersive experience have emerged as key components that may influence treatment outcomes. Individual characteristics may contribute to these experiences. Therefore, the objective of this study was to examine sociodemographic and clinical predictors of the sense of presence and appreciation of the immersive experience among users of two VR platforms, separately in 23 individuals with severe mental disorders (SMDs) and 20 individuals without a diagnosed mental disorder diagnosis. In this exploratory, crossover, double-blind study, 43 participants completed assessments of sociodemographic and clinical characteristics, the sense of presence, and appreciation of the immersive experience. Multivariate linear mixed-effects models showed that among individuals with SMDs, employment status was significantly associated with appreciation of the immersive experience (B = −15.235; p = 0.026). No other sociodemographic or clinical characteristics were significantly associated with the sense of presence or appreciation of the immersive experience. Among individuals without a mental disorder diagnosis, no predictors were significantly associated with a sense of presence or appreciation of the immersive experience. Although most examined associations were not statistically significant, these findings may suggest that VR experiences are perceived relatively consistently across participants. However, this hypothesis should be interpreted with caution because of the limited sample size. Future studies with larger samples encompassing a broader range of clinical characteristics are needed, and these findings should be replicated in future studies of VRT.

Read PDF

Similar papers

Open access Aug 2026

Fear-inducing and relaxation virtual environments and personality determine how presence influences emotional outcomes

Virtual reality (VR) is increasingly adopted across various fields, due to its ability to immerse people in virtual environments (VEs) and induce emotions. A key factor in this experience is the sense of presence, which is the feeling of being in the VE and the perceived realism of the experience. While prior researc...

Thep Youngvanich, Alexandra Voinescu · 0 citations
Review Open access Aug 2026

Virtual Reality Therapy as an Innovative Intervention in Mental Health: A Literature Review

Virtual Reality Therapy is effective in reducing symptoms of anxiety, depression, post-traumatic stress disorder (PTSD), and substance use disorders and enhances patient engagement and improves accessibility of mental health services, including through smartphone-based applications.

A. Mufida, Aisyah Adinda Kurniawan, Diska Aprisa Lestari et al. · 0 citations
Book Open access Sep 2026

Adaptive exposure therapy for Social Anxiety Disorder: a preliminary validation in virtual reality

The current findings indicate that the adaptive condition successfully constrained anxiety within an optimal range of social anxiety: sufficiently elevated to promote therapeutic habituation, yet low enough to minimize dropout.

S. Frumento, Noemi Paparo, Martina Briglia et al. · 0 citations
Open access Sep 2026

Non-immersive, mixed or virtual reality? a comparative evaluation of physiological and psychological responses to boxing training across digital environments: exercise intensity, activity satisfaction, flow state, and sense of presence

Digital reality technologies are increasingly utilised to support physical activity (PA); however, limited evidence is available regarding differences in exercise intensity and subjective user experience across environments with varying levels of immersion. The aim of this study was to conduct a multidimensional eval...

J. Polechoński, Małgorzata Dębska-Janus, Jakub Ryśnik · 0 citations
Open access Aug 2026

Immersive virtual reality: distinct impact on altered states of consciousness

As mental health challenges continue to rise, there is increasing interest in interventions that promote psychological change through emotionally and experientially rich states. One well-studied example involves mystical-type experiences, typically reported in psychedelic-assisted interventions. Virtual reality (VR),...

Liat Abouhav, K. Nitzan, R. Doron · 0 citations
Open access Aug 2026

psychological effects of a virtual reality-based treatment

Virtual Reality (VR) has become an increasingly relevant medium for psychological interventions because it can combine immersion, controlled stimuli, and therapist-guided reflection. However, VR systems explicitly grounded in Positive Psychology remain comparatively underexplored, particularly in supervised psychothera...

Marina Holanda Kunst, Eliane De Holanda Silva, Willams de Lima Costa et al. · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.