This work argues that this dichotomy of resynthesis as a choice between discrete token prediction and continuous regression is incomplete and introduces geometric iterative retrieval, a paradigm that uses the RVQ layer hierarchy itself as a natural iterative decomposition in continuous codebook space.
Abstract
Neural audio codecs based on Residual Vector Quantization (RVQ) have become the dominant discrete representation for token-based general audio generation, yet resynthesizing high-quality audio from coarse codec tokens remains an open problem and bounds the fidelity of every system that generates them. Prior work has framed resynthesis as a choice between discrete token prediction and continuous regression. We argue that this dichotomy is incomplete and introduce geometric iterative retrieval, a paradigm that uses the RVQ layer hierarchy itself as a natural iterative decomposition in continuous codebook space. Rather than classifying over discrete vocabularies or regressing to a single target vector, our method performs contrastive retrieval in the codebook's geometric space. We evaluate our method on codec restoration tasks across speech and music, and show improvements over both single-pass token prediction and one-step regression baselines.
Neural audio codecs compress waveforms into compact discrete tokens that underpin speech language models, real-time communication, and large-scale audio storage. Almost every dominant design, including residual vector quantization, finite scalar quantization, and single-codebook variants, follows the VQ-VAE template by...
We propose the Codebook Refinement Transformer (CRT), a non-autoregressive model that improves retrieval-based voice conversion on discrete neural audio codec tokens. CRT operates on the Mimi codec’s hierarchical residual vector quantized (RVQ) token space using a Conformer backbone with Feature-wise Linear Modulation...
Q. Nguyen, Duc Tran, D. Phan et al.· International Conference on...· 0 citations
This study introduces StepAudio 3 Gen, a general-purpose audio generation model that supports zero-shot text-to-speech (TTS), voice design, vocal generation, sound effects, music, vibe speech, and mixtures of multiple audio types within a unified framework.
Bin Lin, Bo Zhao, Bo-Yang Wang et al.· 0 citations
Neural audio codecs (NACs) achieve strong perceptual quality at low bitrates but consistently struggle with harmonic-rich, sustained tonal content such as bells, glockenspiel, and piano. Prior work has used synthetic tonal augmentation mainly to improve embedding quality for evaluation; we instead treat it as a fir...
Neural audio synthesis models like the Realtime Audio Variational autoEncoder (RAVE) achieve impressive genera tion quality, yet how their internal representations encode musical features remains poorly understood. We present a systematic layer-wise and cross-layer cluster analysis of RAVE decoder activations across th...
Louis McCallum, M. Grierson· IEEE Transactions on Audio,...· 0 citations
This work proposes masked autoregressive SE (MARSE), a method for SE based on iterative decoding of masked clean speech frames using continuous NAC representations of speech, which enables a flexible trade-off between SE performance and computational cost.
Yoto Fujita, Simon Leglaive, Laurent Girin· 0 citations
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