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Building Task-Oriented Dialogue Systems via Instruction Guidance without Annotated Data

2026 · SIGDIAL Conferences · pp. 773-785 · 0 citations · 18 references
Computer Science

Abstract

Task-oriented dialogue (TOD) systems conventionally rely on supervised fine-tuning over large datasets, an approach that is both resource-intensive and difficult to generalize across domains. We investigate whether large language models (LLMs) can serve as effective TOD agents without any fine-tuning, relying solely on in-context prompting and unstructured conversational logs. To this end, we propose a two-stage framework in which an LLM first induces structured procedural instructions from raw multi-turn dialogues, then leverages these instructions to generate goal-oriented interactions. An iterative refinement loop further improves instruction quality by evaluating intermediate dialogue outputs and propagating feed-back to update the instructions. To address limitations inherent in existing evaluation protocols, we introduce an interactive evaluation framework centered on a constrained user simulator with access to ground-truth task goals. This design enables flexible assessment of task success beyond fixed dialogue trajectories, more faithfully reflecting the conditions of real-world deployment. Experiments demonstrate that the proposed approach produces coherent and task-effective dialogues without any annotated data. In our evaluation framework and metrics, we use Gemma-3-27b-it as the backbone model, achieving a a dialogue state F1 of 86.3%, which outperforms GALAXY (He et al., 2021) (84.3%) and MARS (Sun et al., 2023) (84.6%).

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