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Orchestrating Generative AI Services in Ultra-Dense 6G Networks: A Mean Field Game Framework

2026 · IEEE Transactions on Cognitive Communications and Networking · Vol 12, pp. 11951-11965 · 0 citations · 25 references

Abstract

Future 6G networks will enable pervasive Generative Artificial Intelligence (GenAI) services. Migrating Large Language Model (LLM) inference to the network edge is essential to meet the low-latency and privacy demands of these services. However, LLM inference offloading faces a mismatch between resource-limited edge infrastructure and volatile computational demands. Conventional offloading schemes for static bit-level tasks cannot sufficiently handle the prefill/decoding phase difference and the uncertain output length of LLM requests. To bridge this gap, we derive a stochastic workload model based on decoder-only Transformer mechanics and profiled input/output token statistics, characterizing expected workload and task-dependent fluctuations. We embed these statistics into edge-cloud queue dynamics and formulate the massive-scale collaborative inference problem as a Mean Field Game (MFG). We approximate the high-concurrency queue dynamics using Stochastic Differential Equations (SDEs) and develop a Mean Field State Deep Q-Network (MFSDQN) algorithm. MFSDQN enables edge agents to learn decentralized offloading-ratio decisions under Quality of Service (QoS) constraints using local observations and neighbor-assisted mean-field states, avoiding global edge-state exchange. Extensive simulations with up to 500 edge agents demonstrate stable convergence and scalability. MFSDQN reduces the average system cost and unfinished workload by 8.0% and 6.3%, respectively, relative to the best-performing baseline.

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