Skip to content
Preprint

ZETA: A Controlled Study of Zero-Shot Cross-Embodiment VLA Transfer for Tabletop Manipulation

Sep 2026 · 2 citations · 62 references
Computer Science

TL;DR

This work distinguishes strict and pretrain-exposed zero-shot transfer, where the target embodiment is absent from all training data, from pretrain-exposed zero-shot transfer, where it appears only during pretraining, and conducts a controlled analysis of four factors: state-action representations, pretraining embodiment diversity, auxiliary co-training objectives, and target-embodiment exposure.

Abstract

Zero-shot generalization to unseen embodiments is important for generalizable vision-language-action (VLA) models as robot hardware evolves and task-specific data collection remains costly. However, a systematic understanding of this problem remains limited, in part because the literature lacks a unified zero-shot transfer definition and controlled evaluation settings that isolate embodiment changes from differences in tasks, scenes, or protocols. To address this gap, we first distinguish strict zero-shot transfer, where the target embodiment is absent from all training data, from pretrain-exposed zero-shot transfer, where it appears only during pretraining. We then introduce a controlled benchmark spanning 14 held-out target embodiments across simulation and real-world validation. Within this framework, we conduct a controlled analysis of four factors: state-action representations, pretraining embodiment diversity, auxiliary co-training objectives, and target-embodiment exposure. Experimental results show that local end-effector (EEF) state-action representations, the source embodiment diversity, and auxiliary co-training improve cross-embodiment transfer by around 15, 18, and 7 percentage points, respectively. We further find that adding only 5% target-embodiment data during pretraining improves average target-embodiment progress by 13.4 percentage points, showing that strict and pretrain-exposed zero-shot transfer are distinct and should be reported separately. Together, these findings provide practical guidance for evaluating and improving cross-embodiment VLA transfer in stationary tabletop manipulation with two-finger grippers, while motivating future investigation of broader settings including mobile-base control, dexterous hands, and long-horizon tasks.

View source

Similar papers

#small language model Preprint Sep 2026

Towards Zero-Shot Transfer Across Embodiments For Driving VLAs

It is shown that an auxiliary task such as BEV-Forcing can improve both in-distribution and out-of-distribution performance when training on a small number of camera rigs, and is presented as evidence that new techniques in the literature may see their benefits diminish when simply scaling up training diversity.

Caio Azevedo, Stefano Sabatini, Sascha Hornauer et al. · 0 citations
Preprint Sep 2026

SkelWAM: A Skeleton-Guided World-Action Model for Zero-Shot Cross-Embodiment Manipulation

This work presents SkelWAM, a skeleton-guided world-action model that couples perception and control through one explicit geometric representation for single-source cross-embodiment manipulation, and introduces LIBERO-Cross10, a source-only cross-embodiment transfer benchmark covering ten tasks and ten target embodimen...

Pengbo Niu, Yu-Jia Xie, Rui Peng et al. · 0 citations
Preprint Sep 2026

UMR: Universal Manipulation Representation

General-purpose embodied manipulation hinges on a unified action representation that generalizes across embodiments and scales readily. Yet existing policies rely on embodiment-specific action spaces, making cross-embodiment demonstrations difficult to leverage at scale and limiting transfer to new embodiments and spat...

Song Liu, Lin-Ying Li, Yan-Shun Zhao et al. · 0 citations
Preprint Aug 2026

AnyWorld: Factorized Egocentric World Models for Cross-Embodiment Generalization

AnyWorld is proposed, a cross-embodiment world modeling framework that expands a single human interaction into diverse robot-native rollouts without paired human-robot demonstrations and enables independent recomposition of embodiment, viewpoint, and scene factors, allowing a single model to generate many robot-domain...

Cheng Chen, J. Bai, Jiacheng Wei et al. · 3 citations
Preprint Sep 2026

Humanoid Loco-Manipulation With Discrete VLA Model

Vision-language-action (VLA) models using discrete action tokens have proven effective for controling robotic arms on manipulation tasks. For a humanoid, however, the whole-body action space -- legs, torso, arms, and hands -- is far higher-dimensional and heterogeneous, raising tokenization, training, and real-time inf...

Wen-Xin Shao, Si-Qi Chai, Kun Li et al. · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.