This work proposes SeededGrasp, a novel data-efficient framework that enables a VLM to predict a seed point to be used as conditioning for a subsequent lightweight grasp-generation model, enabling multi-embodiment support while bypassing the need for expensive end-to-end training.
Abstract
Practical robotic grasping in complex scenes requires both 3D spatial reasoning and alignment with task-specific requirements. Vision-language models (VLMs) offer a natural way to specify these requirements using language, but existing approaches either use a VLM to predict the grasp directly with limited spatial awareness, or train the VLM together with the grasping model, which requires significantly more data and compute. These limitations impede performance and have prevented scaling to multiple embodiments in complex scenes. We address this by proposing SeededGrasp, a novel data-efficient framework that enables a VLM to predict a seed point to be used as conditioning for a subsequent lightweight grasp-generation model. Our architecture decouples high-level semantic reasoning from low-level geometric execution, enabling multi-embodiment support while bypassing the need for expensive end-to-end training. To enable training such models, we release the first multi-embodiment tabletop grasping dataset comprising over 2.5M grasps in cluttered scenes. Experimental results demonstrate that our approach outperforms existing baselines, achieving 72% success in simulation and 78% in real-world grasping experiments. See our project site for data and code: https://uoft-isl.github.io/seeded-grasp/
This work presents VistaVLA, a novel two-stage framework that constructs a geometry- and semantics-aware 3D cognitive representation from 3D Gaussian primitives and grounds it as compact context tokens for VLA policy learning, and introduces Merge-then-Query (MtQ), a token summarization mechanism.
This work presents RoboInter1.5, an extended and holistic suite of intermediate representations for both robotic manipulation and embodied world modeling, and introduces RoboInter-World, which leverages intermediate representations as structured conditioning signals for controllable prediction of future world states.
Ziqin Wang, Hao Li, Weijun Wang et al.· arXiv.org· 0 citations
This work introduces MiGA, a multi-gripper-aware dataset spanning five distinct gripper types across multiple robots with 103,000 demonstrations, and proposes GVLA, which combines a new multi-gripper tokenizer with adapter-based policy routing that improves zero-shot generalization or few-shot adaptation to new objects...
Hanyi Zhang, Zihong Luo, Tianyu Li et al.· 1 citation
LightNav-0 is presented, a compact generalist embodied navigation model that elicits the spatial intelligence of a pretrained VLM and aligns it with navigation, without task-specific prediction heads, and establishes compact VLMs as a unified and transferable backbone for generalist embodied navigation.
Shao-An Wang, Ao-Cheng Luo, Fei Huang et al.· 3 citations
GCA-Bench is proposed, a benchmark featuring challenging grasping with complex action scenarios that involve both scene-level reasoning and semantic constraints and enables the evaluation of recent large foundation models under the same settings.
The real-robot benchmark demonstrates that StellaVLA can use both human/robot demos and human-to-robot (XR) demos as in-context structured demonstration to help VLA model adapt to OOD tasks.
Siyu Xu, Yun-Ke Wang, Zi-Jian Wang et al.· 3 citations
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