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Dynamic View Synthesis from Monocular Videos via Motion-aware Gaussian Splatting.

Aug 2026 · IEEE Transactions on Visualization and Computer Graphics · Vol PP · 0 citations
Medicine

TL;DR

This paper proposes a semantics-guided scene decoupling module that separates Gaussian primitives into static and dynamic components based on motion vectors, and introduces a motion-aware densification module for motion compensation, which alleviates the incomplete rendering of dynamic objects caused by insufficient spatio-temporal information.

Abstract

This paper tackles the challenge of novel view synthesis in complex scenes with under-constrained motion, as captured in monocular videos. Existing methods mainly focus on handling motion restricted within a bounded 3D volume, relying on spatio-temporal information to drive dynamic Gaussian deformations. However, due to the inherent motion ambiguities in monocular dynamic 3D representations and the limited observations, these methods face challenges in handling such scenes, often leading to incomplete geometry and boundary artifacts. To mitigate these issues, we propose a semantics-guided scene decoupling module that separates Gaussian primitives into static and dynamic components based on motion vectors. Further more, to enhance the capability in modeling non-rigid motions, we introduce a motion-aware densification module for motion compensation, which alleviates the incomplete rendering of dynamic objects caused by insufficient spatio-temporal information. Experimental results on real-world datasets demonstrate that our approach outperforms state-of-the-art methods in preserving both the integrity and detailed appearance of moving objects in dynamic scenes.

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