Coding assistants such as Claude Code and Codex have become a major application of LLM agents, yet existing benchmarks remain far from real-world use, particularly in task horizon and interaction length. Code assistants require completing long chains of development work in continuously evolving repositories, while repeatedly clarifying requirements and adapting implementations through multi-turn interaction. To address these gaps, we introduce SWE-Journey, a benchmark for more realistic evaluation of coding assistants. To address the task-horizon gap, we propose a weak-to-strong synthesis pipeline that automatically constructs long-horizon coding tasks. To address the interaction gap, we mine four representative user personas from real interaction data and build a user-simulation agent to reproduce realistic code-assistance interactions. On average, models pass over 75% of tests for requested functionality with software architects, but fewer than 25% with non-coders. These results show that current coding assistants still fall short of enabling reliable coding for non-coders. We further analyze the reasons for this gap and identify asking right, finding right, and fixing right as key capabilities during interaction.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The results show that the embedded industry has been able to apply agile methods in its development processes and that the appreciation of the agile methods and their individual practices appears to increase once adopted and applied in practice.
O. Salo, P. Abrahamsson· IET Software· 238 citations· ⚡9
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18