This work proposes a novel 3D-aware video restoration framework designed to enhance the quality of sparse 3DGS reconstruction and introduces a camera-conditioned geometric prior that guides the network toward geometrically grounded restoration that remains coherent across viewpoints.
Abstract
3D Gaussian Splatting (3DGS) has achieved remarkable success in novel view synthesis; however, reconstructions under sparse views often exhibit noticeable artifacts. While recent video diffusion models provide strong spatio-temporal priors for 3DGS restoration, directly fine-tuning them for restoration is suboptimal, as they lack awareness of the underlying multi-camera geometry, resulting in multi-view inconsistencies. In this work, we propose a novel 3D-aware video restoration framework designed to enhance the quality of sparse 3DGS reconstruction. Specifically, we construct a large-scale 3DGS video dataset to enable specialized fine-tuning. To bridge the gap between 2D video generation and 3D multi-view constraints, we introduce a camera-conditioned geometric prior. By using the first and last frames as boundary anchors and encoding the corresponding camera relationships, we explicitly inject spatial structure into the video generation pipeline. This boundary-anchored, camera-aware prior guides the network toward geometrically grounded restoration that remains coherent across viewpoints. Extensive experiments show that, among video-prior restoration methods, our approach attains the best pixel- and structure-level fidelity (PSNR/SSIM) and improves multi-view consistency, while remaining competitive in perceptual quality (LPIPS).
This work proposes GSPotential, a framework that quantifies view-space supervision imbalance using a Camera Potential Field, and uses the potential field to guide reconstruction from two complementary aspects.
Zeyuan An, Yang Xiao, Zhiying Leng et al.· 0 citations
This work presents FixAnything, a single model for fixing a wide range of rendering artifacts by repurposing a pretrained video generative model, leveraging its implicit multi-view priors with only minimal modification and lightweight finetuning.
Khiem Vuong, D. Ramanan, Srinivasa G. Narasimhan· 1 citation
3D-GIMP (3D Gaussian Inpainting Meets Patch Matching) is presented, a novel hybrid paradigm designed for high-fidelity object removal in 3D Gaussian Splatting that achieves competitive inpainting quality as previous methods using diffusion in multiple views, but also outperforms these methods in rendering speed and vie...
CasDeblurGS is proposed, a cascaded framework that progressively recovers reliable cross-view information from local 2D correspondences to global 3D guidance that enables a more coherent 3D representation and higher-quality novel-view synthesis.
A 3D-GS-based framework that attaches a simplified Disney Bidirectional Reflectance Distribution Function (BRDF) and differentiable physically based rendering (PBR) shader to each surface Gaussian for interpretable material attributes delivers higher geometric accuracy, improved material realism, and real-time renderin...
Wei-Chen Xu, W. Wan, M. Peng· International Conference on...· 0 citations
This work proposes 3D Morphological Perturbations as an optimization-free regularizer that preserves spatial consistency in 3D scene representations and treats each Gaussian as a fundamental building block and applies perturbations across its morphological parameter space via scale, rotation, and pruning.
Onat Şahin, Mohammad Altillawi, George Eskandar et al.· 0 citations
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