To the best of the knowledge, this work is the first to identify self-approachingness as a planner-facing compatibility condition for terminal Euclidean latent planning and to connect its violation to an exact finite-horizon candidate-order reversal.
Abstract
Latent planners often rank candidate action sequences by terminal Euclidean distance to a goal latent. Exact agreement with transition distance would make this score ideal, but is stronger than planning requires: along a transition-shortest rollout, the essential requirement is that latent distance does not reverse true transition progress. We show that this pathwise no-reversal requirement is precisely the classical self-approaching condition. To the best of our knowledge, we are the first to identify self-approachingness as a planner-facing compatibility condition for terminal Euclidean latent planning and to connect its violation to an exact finite-horizon candidate-order reversal. Because visual world models predict discrete latent sequences, we analyze their polygonal interpolation. We prove that an acute bend creates a nonempty region in which terminal Euclidean distance ranks a transition-worse candidate ahead of one that makes genuine progress, even under exact rollouts. We further interpret latent dimension as angular capacity through a classical spherical-code bound. A controlled six-branch experiment, including a zero-padded three-dimensional baseline, validates the predicted ordering failure and separates angular arrangement from ambient dimensionality.
This work introduces Aligned Transport of Latent Structure (ATLAS), a training objective that explicitly preserves relational geometry while calibrating the global latent distribution and uses Wasserstein embedding matching to calibrate its marginal through one-dimensional Wasserstein-2 transport.
Vector-Quantized World Model (VQ-WM), a latent feedback motion planning framework that integrates discrete long-horizon search with continuous visual feedback control, is introduced, allowing the planner to look far ahead and find a shortest path to the goal through discrete search and a continuous learned controller s...
Xue-Zhou Xu, Chung-Pang Wang, Zhen-Zhen Li et al.· 0 citations
Latent world models plan by rolling a frozen predictor forward under candidate action sequences and ranking the candidates by the latent distance between their imagined end state and the goal. However, this ranking breaks down when the goal lies several plans away, because the latent distance measures how closely an en...
Lama Moukheiber, Haotian Xue, Yong-Xin Chen· 0 citations
The Dual-Latent World Model is introduced, which separates local execution and long-range planning through distinct state representations and dynamics models and proposes Long-Horizon Representation Learning with Weighted Rollout (LoRe), which supervises self-generated predictions at both levels.
De-Ling Zhao, Zheng-Rong Yue, Shao-Bin Zhuang et al.· 0 citations
World-model planners typically scale outward by rolling farther, sampling more trajectories, or optimizing longer, while assigning the same computation to every imagined transition. We show that making every transition uniformly deeper wastes computation and can degrade planning because useful refinement is concentrate...
Zi-Jian Jin, Yun-Bei Zhang, Yuan-Zhe Liu et al.· 1 citation
Latent world models let an agent plan in latent space. The planner searches for an action sequence that minimizes a cost, and that cost is often the $\ell_2$ distance between the predicted terminal latent and the goal latent. The latent, however, is partly noise: the regularizer that prevents collapse during world mode...