PIVOT (Pose, Intrinsics and Viewpoint Oriented Testbed), a multi-trajectory dataset, processing pipeline, and evaluation framework for independently studying novel-view synthesis methods, is introduced and a directed pose-space Chamfer distance is introduced to quantify how well training poses cover an evaluation trajectory.
Abstract
Neural radiance fields (NeRFs), 3D Gaussian Splatting (3DGS), and related novel-view synthesis methods are commonly evaluated under capture and reconstruction conditions cleaner than those encountered by robots, drones, and autonomous systems. Benchmarks often rely on reconstruction-friendly trajectories, optimized camera poses and intrinsics, and held-out views sampled from trajectories represented during training. These assumptions can obscure performance with measured poses, reusable camera calibration, and structurally different camera paths. We introduce PIVOT (Pose, Intrinsics and Viewpoint Oriented Testbed), a multi-trajectory dataset, processing pipeline, and evaluation framework for independently studying these factors. PIVOT captures each scene using diverse camera trajectories and retains, where available, both sensor-derived measured poses and COLMAP-optimized poses, together with calibrated and optimized camera intrinsics. It defines three benchmark families: (1) seen versus unseen trajectory novel-view generalization, (2) measured versus optimized pose sensitivity, and (3) calibrated versus optimized intrinsics sensitivity. We also introduce a directed pose-space Chamfer distance to quantify how well training poses cover an evaluation trajectory. PIVOT v1 contains five real-world scenes captured with a DJI Mini 4 Pro and provides an open processing and Nerfstudio-based evaluation toolchain. Benchmark results show a consistent quality gap between held-out views on represented trajectories and unseen trajectories, as well as substantial sensitivity to pose source and camera intrinsics.
This work introduces TAPVid-MV (Tracking Any Point in Video across Multiple Views), the first benchmark for multi-view 3D point tracking, and identifies geometry recovery as a major bottleneck for accurate 3D point tracking.
Skanda Koppula, Frano Rajic, Abdullah Faiz Ur Rahman et al.· 1 citation
benchmarking recent NVS and camera pose estimation methods shows that NVS performance degrades with increasing viewpoint disparity, and that feed-forward pose estimators notably lag behind optimization-based approaches, highlighting MV2 as a rigorous testbed for NVS in driving.
Sanjay Bhargav Dharavath, Hanvitha Saraswathi Mukkamala, F. Khan et al.· 0 citations
GS-CPE (Gaussian Splatting based Camera Pose Estimation), a coarse-to-fine framework for 6-DoF camera pose estimation that unifies geometry-based coarse pose estimation with robust 3D Gaussian Splatting based pose refinement, is introduced.
Multi-Camera People Tracking (MCPT) traditionally relies on precise intrinsic and extrinsic camera calibration to project 2D detections into a unified 3D world coordinate system.However, manual calibration constitutes a major bottleneck in large-scale dataset generation from unconstrained video archives. This work prop...
VI3, a model-agnostic framework that metrically anchors a pretrained 3DFM using only IMU readings, is introduced, acting as a fine refinement under well-conditioned motion and as a strong prior when motion is less informative.
E. Lozano, Alberto Jaenal, Javier Civera· 1 citation
High-fidelity free-viewpoint video (FVV) and interactive rendering increasingly rely on explicit Gaussian representations, yet practical deployment remains constrained by representation size, dynamic updates, and computational cost. Existing multi-view video benchmarks provide valuable real-captured content, but they m...
Xinhui Liu, Lei Liu, Zheng-Hao Chen et al.· 0 citations
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.