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A Deterministic Structural Refutation of the Unique Games Conjecture via Normalization and Linear Shift Register Matrix Sieve

Oct 2026 · Zenodo (CERN European Organization for Nuclear Research)
Complexity and Algorithms in Graphs

Abstract

This repository delivers a definitive structural refutation of the Unique Games Conjecture (UGC) by compiling its original node-edge permutation constraints into a rigid, discrete 1D binary register environment under the universal normalization framework of n = d = c = 1. For over two decades, academic computer science has treated the UGC as an unconstrained graph-labeling problem on paper, ignoring the physical limitations of discrete data storage. We demonstrate that because the original UGC rulebook fails to impose geometric boundaries on where a label or "room" can be allocated, the tracking system inevitably encounters an unresolvable Write-Collision Error. The moment the referee’s chaotic, unconstrained path doubles back onto an occupied index coordinate to satisfy an adjacent color rule, it executes an illegal data overwrite. By preserving the exact, original parameters of the UGC and mapping them against a strict, hardware-emulated Python verification sieve (Validation Engine.txt, please rename as .py), we show that the tracking system mathematically self-destructs into a closed digital cage. This repository contains: 1. An executable Python verification script (Validation Engine.txt, please rename as .py) demonstrating the fatal write-collision lockdown. 2. The complete English Reference & Scholium architecture document detailing the Origin Binary Holographic Matrix. We provide zero pre-computed answers, leaving the academic community with an objective judgment sieve: to save the conjecture, they must now calculate their own spatial navigation boundaries to prevent the referee from self-cocooning.

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