MiDashengLM-Gen is an end-to-end framework that couples a pre-trained Large Language Model (LLM) with per-token conditional flow matching for autoregressive, variable-length mixed-audio scene generation and drastically improves speech intelligibility over existing unified models.
Abstract
Generating coherent audio scenes that simultaneously blend speech, music, and sound effects remains a significant challenge. Current approaches typically rely on a disjointed pipeline where a frozen, decoupled text encoder feeds a separate audio decoder, limiting cross-modal optimization and leading to poor speech intelligibility. To overcome these limitations, we introduce MiDashengLM-Gen, an end-to-end framework that couples a pre-trained Large Language Model (LLM) with per-token conditional flow matching for autoregressive, variable-length mixed-audio scene generation. MiDashengLM-Gen represents a first approach for general text-to-audio generation with one end-to-end trained model. Empirical evaluations demonstrate that MiDashengLM-Gen drastically improves speech intelligibility over existing unified models. On the Seed-TTS benchmark, English Word Error Rate (WER) drops from 12.15% to 2.79%, approaching the performance of dedicated Text-to-Speech (TTS) systems (1.24%). Furthermore, the framework extends effectively to multilingual settings, yielding highly competitive multilingual WERs compared to existing baselines. Lastly, the model maintains competitive mixed-audio generation quality on the MECAT benchmark. Code and checkpoints are available at https://github.com/xiaomi-research/midashenglm-gen and https://huggingface.co/mispeech/midashenglm-gen, and the demo page is available at https://xingws.github.io/midashenglm-gen-demo/.
Existing single-domain and multi-task audio systems remain limited in directly organizing heterogeneous audio components, ambience, and multiple roles into long-form temporal scenes. We present Qwen-Audio-3.0-Gen-Preview, a unified non-autoregressive framework that uses a Diffusion Transformer (DiT) and a shared variational autoencoder (VAE) to generate the complete mixed waveform. Prompt enhancement converts free-form requests into structured temporal records that are rendered as textual conditions, while a two-stage data curriculum and semantic conditional views train the proposed model to use these conditions across standalone and mixed-scene audio. A shared continuous VAE compresses 48kHz stereo waveforms into 25Hz latent sequences and incorporates semantic supervision, providing one representation for heterogeneous audio. On the public reference-conditioned benchmark, speaker similarity is the proposed model's clearest strength across all three subsets. Across the multi-speaker and rich-timeline benchmarks, its clearest comparative strengths are cross-turn consistency in both languages and temporal localization, respectively. On AudioCaps, its advantages are concentrated in evaluations using large audio-language models and AudioBox. These results demonstrate the potential of unified generation for temporally structured audio without task-specific branches.
Jun-Yu Dai, Xiao-Yue Duan, Xin-Yu Fan et al.· 1 citation
Text-to-speech systems often face a trade-off between natural prosody and efficient inference: higher perceptual quality typically comes at increased computational cost and latency. We present TontaubeV1, a model that preserves natural prosody while enabling streaming from a single consumer GPU. Speech is encoded by the hierarchical DualCodec representation at 12.5 Hz, which separates a semantic stream from successive acoustic refinements. Our design assumes that prosodic structure is largely established when the semantic stream is generated, and allocates capacity accordingly: a Qwen3-1.7B-derived transformer predicts that stream and thereby the utterance duration, while three progressively smaller Qwen3-0.6B-derived transformers each add one acoustic refinement. Text is tokenized per character rather than by subword. Paired text and audio markers at shared positions support long-form generation with bounded context, and overlapping DualCodec reconstructions are mapped into the VibeVoice acoustic latent space and decoded causally, enabling streaming despite DualCodec's noncausal decoder. The model accepts up to one minute of reference audio for voice conditioning and is designed primarily for English and German, with additional multilingual support. The four predictors total 2.9B parameters; on a single RTX 5090 the streaming path reaches approximately 200 ms to first audio. In separate non-streaming measurements, the end-to-end real-time factor (RTF) is 0.08 for one input and the aggregate RTF is 0.02 across eight concurrent inputs. On our LLM-as-a-judge audiobook-reading benchmark, TontaubeV1 matches ElevenLabs Flash v2.5 and outperforms Fish Audio S2 Pro, the April 2026 Gradium API, and Cartesia Sonic 3 on prosody. The model weights are released on Hugging Face under the Tontaube Community Model License 1.0.
FireRedAudio is introduced, a general-purpose audio language model with a shared 9B-parameter LLM that achieves competitive or leading performance in audio understanding and multilingual ASR, strong content accuracy and speaker preservation in zero-shot TTS, leading instruction following in Instruct TTS, and substantial improvements over Ming-UniAudio-Edit in both semantic and acoustic speech editing.
Junjie Li, Xuelong Geng, Kun Xie et al.· 2 citations· ⚡1
We introduce StepAudio 3 Gen, a general-purpose audio generation model that supports zero-shot text-to-speech (TTS), voice design, vocal generation, sound effects, music, vibe speech, and mixtures of multiple audio types within a unified framework. At its core, StepAudio 3 Gen is a discrete autoregressive generator that models audio directly over residual vector quantization (RVQ) tokens, departing from the diffusion Transformer-based continuous generation paradigm prevalent in recent general audio models. Its StepAudio Tokenizer represents general audio at 12.5 Hz in a shared $16 \times 2048$ residual code space, jointly quantizing semantic and waveform-level acoustic features so that each code layer preserves both types of information. For generation, the backbone predicts the first codebook along the time axis using autoregressive modeling, while a lightweight causal Transformer completes the remaining fifteen codebooks along the codebook axis. Our study further identifies three key design principles: (1) interference-aware progressive pretraining for acquiring audio capabilities while preserving the textual abilities of the large language model, (2) RVQ Adaptor for effectively incorporating multi-codebook acoustic representations, and (3) discrete autoregressive modeling over a shared representation across general audio domains. With progressive pretraining, multi-task instruction training, and supervised fine-tuning, StepAudio 3 Gen achieves state-of-the-art performance on both TTS and voice design, while retaining strong generation capabilities across speech, vocals, sound effects, and music. Audio samples are available at https://stepaudiollm.github.io/step-audio-3-gen/.
Bin Lin, Bo Zhao, Bo-Yang Wang et al.· 0 citations
Vocalized audio synthesis, the task of generating audio in which intelligible speech is embedded within an environmental soundscape, underpins applications such as podcast production and video dubbing, and VoxAudio, a causal autoregressive flow matching model that addresses this problem from three complementary aspects is presented.
Wenxiang Guo, Changhao Pan, Ziyue Jiang et al.· 0 citations
This work proposes Phoenix TTS, a unified framework that tightly couples representation learning with generative acoustic modeling and is optimized to reconstruct self-supervised features to maintain semantic richness, while simultaneously receiving direct supervision from a Flow Matching training loss.
Peijie Chen, Zhuanling Zha, Zhipeng Nie et al.· 0 citations
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