This chapter examines emerging Artificial Intelligence technologies and future trends shaping the evolution of Sports Science, emphasizing the transition from retrospective data analysis toward real-time, adaptive, and autonomous systems. It highlights the convergence of Artificial Intelligence with edge computing, wearable technologies, and advanced sensor networks, enabling low-latency data processing and personalized performance monitoring directly within training environments. The chapter introduces agentic Artificial Intelligence systems capable of semi-autonomous decision-making through closed-loop architectures, such as the MAPE-K cycle, and discusses their potential role in optimizing training load, injury prevention, and performance management. It further explores the concept of digital twins, which integrate multimodal physiological and behavioral data into dynamic virtual representations of athletes, supporting predictive modeling and individualized intervention strategies. In addition, the chapter outlines key interdisciplinary and institutional challenges, including the need for data sharing, methodological transparency, curriculum development, and collaboration between sport scientists and technical experts. Finally, it addresses long-term disruptive innovations such as Quantum Artificial Intelligence, positioning them as a transformative horizon for complex pattern recognition and optimization in sports contexts. The chapter contributes to a forward-looking understanding of Artificial Intelligence in Sports Science by integrating technological, methodological, and systemic perspectives.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The perception of the impact of agile methods is predominantly positive, and several challenge areas were discovered, but based on this study, agile methods are here to stay.
M. Laanti, O. Salo, P. Abrahamsson· Information and Software Tec...· 260 citations· ⚡20
For decades, a fundamental question about the difficulty of computing in high-dimensional spaces has resisted proof. New research resolves this question, removing a major theoretical obstacle to understanding the efficiency of randomized algorithms used across science and computing. The Kannan–Lovász–Simonovits (KLS) conjecture was proposed in 1995. It asks whether, for a broad class of high-dimensional […] The post Solving a 31-year-old grand challenge in mathematics – the KLS conjecture appear…
MIT News · Artificial Intelligence· news.mit.eduOct 15, 2026
A new computational approach reveals how cells communicate to assemble into tissues. This could accelerate stem cell engineering, improve disease models, and inform therapies.
Microsoft Research Blog· microsoft.comOct 15, 2026
Zero-knowledge proofs can verify computing results without rerunning workloads or exposing sensitive data. Magnetar helps bring them into the mainstream with support for standard programming languages, major speed gains, and quantum-resistant security. The post Proof-based general-purpose computing with Magnetar appeared first on Microsoft Research.
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