An automated kinematic failure taxonomy separates spatial-precision (Near-Miss) failures from object-tracking (No-Grasp) failures: spatial grounding reduces Near-Miss while leaving No- Grasp unchanged.
Abstract
Robotic manipulation policies rely on pre-trained vision models that give either a global scene embedding or a dense patch grid. Both mix task-relevant and task-irrelevant features. Object-centric slot representations are a structured alternative: they group features into a few per-object slots. We test what this structure buys on ManiSkill3 PickCube-v1, with a frozen encoder and a held-out-seed evaluation. Holding the policy, goal token, rendering, and calibration fixed and changing only the encoder, a frozen object-centric SPOT representation (DINO ViT-B/16 + Slot Attention) reaches 55.0$\pm$2.9% success, 22.4% above a dense DINO global-feature baseline (32.6 $\pm$ 1.5%), with the same trainable policy and no encoder fine-tuning. More tokens alone do not help: a dense patch grid with 16x the tokens performs no better than the global feature. Adding an explicit 2D spatial goal and native-resolution rendering raises the full system to 68.7$\pm$4.2%, just below a privileged 3D-oracle upper bound (71.7$\pm$4.1%). An automated kinematic failure taxonomy then separates spatial-precision (Near-Miss) failures from object-tracking (No-Grasp) failures: spatial grounding reduces Near-Miss while leaving No- Grasp unchanged. The same taxonomy transfers to the harder StackCube-v1 and points to occlusion as the main bottleneck.
Under unseen distribution shifts, the OCWM with well-bound slots is more robust overall than the end-to-end trained scene-centric LeWM, while DINO-WM, built on similar frozen pretrained features, remains competitive -- pointing to pretrained features as a key contributor to robustness.
Shukrullo Nazirjonov, Sai Prasanna, Anna Manasyan et al.· 0 citations
Object concepts play a foundational role in human visual cognition, enabling perception, memory, and interaction in the physical world. Inspired by findings in developmental neuroscience - where infants are shown to acquire object understanding through observation of motion - we propose a biologically inspired framewor...
Hao Liang, Xiao-Hui Wang, Zhi-Chao Li et al.· Neural Information Processin...· 0 citations
This work believes Patch Policy provides a pipeline for the robotics community to readily leverage continuing progress in visual representation learning, without sacrificing the training efficiency or inference speed required for high-frequency, reactive control.
Gaoyue Zhou, Zichen Jeff Cui, Ada Langford et al.· arXiv.org· 0 citations
The real-robot benchmark demonstrates that StellaVLA can use both human/robot demos and human-to-robot (XR) demos as in-context structured demonstration to help VLA model adapt to OOD tasks.
Siyu Xu, Yun-Ke Wang, Zi-Jian Wang et al.· 3 citations
AtVLA, a framework that inserts learnable register tokens into the visual encoder and improves the average LIBERO success rate, is introduced, a framework that inserts learnable register tokens into the visual encoder and improves the average LIBERO success rate.
Jin Cui, Yanbin Hu, Xin-Yue Long et al.· 1 citation
TCG-BP (Target-Cognitive Generalization Bimanual Policy), a target-prior-driven bimanual manipulation policy that converts language target descriptions into temporally consistent pixel-level target masks, and enhances visual representations through image–mask collaborative encoding and fusion is proposed.
Jianghao Sun, Pengjun Mao, LingJu Kong et al.· Electronics· 0 citations
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.