Aug 2026· International Journal of Engineering and Advanced Technology· 0 citations· 27 references
TL;DR
This work proposes a new GAN-based face hallucination method primarily based on the Enhanced Super-Resolution Generative Adversarial Network (ESRGAN), and presents a personalised adaptation of ESRGAN that employs the VGG16 architecture with a compact pre-trained version.
Abstract
In recent years, deep learning has become a fundamental technology across a wide array of scientific and industrial fields, largely fuelled by advances in computational capabilities. One area that has experienced substantial progress is face hallucination—the task of improving the resolution of facial images. This process is critical to various computer vision applications, including facial recognition, feature extraction, and identity verification. Recently, deep generative models, particularly Generative Adversarial Networks (GANs), have led the field. Although these models have produced remarkable results, there is still a pressing need to further improve both accuracy and output quality. In order to address these problems, we propose a new GAN-based face hallucination method. This method is primarily based on the Enhanced Super-Resolution Generative Adversarial Network (ESRGAN). We present a personalised adaptation of ESRGAN that employs the VGG16 architecture with a compact pre-trained version. This method balances output image quality and computational efficiency. Experiments show that our approach is effective. The improved model obtains a maximum peak signal-to-noise ratio (PSNR) of 30.30. The Learned Perceptual Image Patch Similarity (LPIPS) score is 0.0817, whereas the Structural Similarity Index Measure (SSIM) is 0.8757. The results surpass many state-of-the-art methods available today. These enhancements have a significant impact and importance.
Image inpainting focuses on restoring missing parts of an image in a way that preserves both visual continuity and semantic consistency with the surrounding regions. In this study, a hybrid reconstruction model integrating convolutional neural networks, a Vision Transformer (ViT), and adversarial learning is presented...
Simge Coşkun, A. Işık· Brain: Broad Research in Art...· 0 citations
: In recent years, anime-style image generation has become a prominent direction within generative adversarial network (GAN) research. However, a systematic exploration into the performance differences among various GAN architectures, specifically for anime face generation is still lacking. Therefore, this study utiliz...
Bing-Hui He· Proceedings of the 3rd Inter...· 0 citations
It is concluded that adversarial training is beneficial if and only if the reconstruction loss is not too constrained, and non-adversarial training outperforms (or is on par with) any method trained with a GAN when a constrained reconstruction loss is used in combination with batch normalisation.
R. Groenendijk, Sezer Karaoglu, Theo Gevers et al.· 0 citations
This paper provides a systematic review of mainstream deepfake generation models and methods, including Autoencoders, Variational Autoencoders, Variational Autoencoders (VAE), Convolutional Neural Networks (CNN), and Convolutional Neural Networks (CNN), and Generative Adversarial Networks (GAN) etc.
This study builds and test a Deep Convolutional Generative Adversarial Network (DCGAN) that can produce realistic portraits of people's faces and proves that DCGANs are capable of creating realistic facial representations.
K. N. Reddy, A. Renuka· International Journal for Re...· 0 citations
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