Experiments show that a single unified model can match leading task-specialized systems across structured visual understanding, dense geometric prediction, segmentation, and multi-view visual geometry.
Abstract
We formulate computer vision as unified multimodal generation, where heterogeneous visual tasks are expressed in the native text and image generation spaces of a unified multimodal model, without task-specific architectures. Under this formulation, SenseNova-Vision uses natural-language instructions and optional visual prompts to specify tasks, target regions or views, and decoding conventions, and generates responses as text for symbolic outputs, images for dense spatial predictions, or mixed text-and-image outputs for compositional tasks. To support large-scale training, we convert diverse computer vision annotations into instruction-response examples compatible with these generation spaces, resulting in the SenseNova-Vision Corpus, a computer-vision instruction-response corpus spanning text, image, and mixed targets. Starting from an off-the-shelf pretrained unified multimodal model, SenseNova-Vision is trained primarily on this corpus, with auxiliary multimodal data used as a capability-preserving mixture, and requires no task-specific prediction heads or architectural modifications. The resulting model covers a broad range of vision tasks, including detection, OCR, keypoint estimation, segmentation, depth estimation, surface normal prediction, point maps, and camera pose estimation, while supporting language-defined variants that combine category, color, region, and other visual cues. Experiments show that a single unified model can match leading task-specialized systems across structured visual understanding, dense geometric prediction, segmentation, and multi-view visual geometry. These results suggest unified multimodal generation as a scalable route for integrating computer vision capabilities into general-purpose foundation models. The model and corpus are publicly available.
Mainstream visual encoders are pretrained on natural images and cannot be effectively applied to document images without document-oriented adaptation, as dense text and fine-grained character strokes demand character-level visual perception. We present MonkeyOCRv2, a visual-text pretrained model for document AI. First, we construct MonkeyDoc v2, to our knowledge the largest document-image pretraining corpus, comprising 113 million images spanning 17 languages. Second, we propose a pretraining strategy that jointly learns image-to-text generation and pixel-level document reconstruction: the former aligns visual representations with textual content, while the latter preserves character strokes and layout details. Extensive experiments are conducted on five representative document analysis tasks, including text recognition, formula recognition, text detection, document tampering detection, and overlapping text segmentation. Replacing the original encoders with MonkeyOCRv2 consistently improves performance across all five tasks. Finally, we validate its effectiveness as the vision encoder of multimodal large language models on the more challenging tasks of document parsing and document understanding. Kept frozen and paired with a lightweight language model, it yields a 0.7B document parsing model that sets a new open-source state-of-the-art on MDPBench, a recent benchmark spanning digital-born and photographed documents across 17 languages, surpassing the previous best 3B dots.mocr by 2.8% absolute with a vision encoder roughly 11$\times$ smaller. The frozen encoder also powers a document understanding model that outperforms counterparts built on CLIP, DINO, and SAM across eight benchmarks under identical training settings. These results suggest that document-oriented visual pretraining can serve as a foundation for document intelligence in its own right.
Yuliang Liu, Zhang Li, Ziyang Zhang et al.· 1 citation
Existing Multimodal Large Language Models (MLLMs) predominantly rely on image-text pairs for modality alignment pretraining, mapping global image representations to long textual descriptions. However, this image-level alignment suffers from referential ambiguity: models struggle to infer the correspondences between multiple visual objects and textual entities from the global representation, leading to data inefficiency and suboptimal semantic grounding. To address this, we propose MultiModal Code-Switching (MMCS), a novel pretraining paradigm that provides explicit object-level supervision. Inspired by the linguistic phenomenon of code-switching, MMCS interleaves vision and language by replacing textual entities with their corresponding visual objects, enforcing local vision-language grounding. We further develop a scalable data synthesis pipeline to generate a pretraining dataset of 773K samples with accurate object-entity correspondences. Experiments show that MMCS is highly data-efficient: with only 50K samples, it matches or surpasses models trained on 600K image-text pairs. Furthermore, MMCS consistently improves visual grounding and perception capabilities across varying model scales.
Changhao Xiang, Shangyu Xing, Zhen Wu et al.· 0 citations
This work introduces \method, a Multi-scale Adaptive Vision Encoder, a Multi-scale Adaptive Vision Encoder that uses position-dependent gates to fuse shallow, intermediate, and deep features from a vision Transformer, preserving global semantics while enhancing edges, text, and local structure.
Unifying visual understanding and generation in one model holds immense promise, but remains challenging and expensive due to heavy compute and data demands and conflicts between the visual features needed for these two capabilities. To address these challenges, we present Argus-Unified, a compact, effective and unified multimodal model built with low demand on computation and data. Instead of aligning modalities from scratch, Argus-Unified effectively leverages pretrained vision-language models (VLMs) that provide strong multimodal priors. Specifically, we introduce hybrid visual tokens that preserve continuous tokens for understanding while learning discrete tokens for generation from a frozen unified vision encoder. Our training pipeline includes two stages: the first stage learns a quantizer and image decoder on top of the frozen vision encoder, the second stage trains the LLM initialized from a pretrained VLM for the unified multimodal modeling. Using by far the least amount of data (15.6M) and the lowest cost (~$2,000), we demonstrate that unified multimodal models can be trained economically while achieving strong performance in both understanding and generation. Notably, our model attains state-of-the-art multimodal understanding on GQA, POPE, and VQAv2, and competitive generation quality compared to models with dedicated vision encoders (e.g., Janus, Janus-Pro), all at ~10x lower cost and with ~5x less data. We envision Argus-Unified as a useful baseline that lowers the development barrier for unified models.
Weiming Zhuang, Jiabo Huang, Jingtao Li et al.· 0 citations
Visual intelligence seeks to perceive, interpret, and synthesize the visual world and is central to modern computer vision. Human-centered visual intelligence is especially demanding because it studies people as expressive, socially situated subjects whose meaning is rarely conveyed by appearance alone. It couples vision with audio and language across four representative tasks: human emotion recognition, human video generation, human voice cloning, and human video matting. Yet existing resources remain task-specific, providing modalities and annotations for individual problems rather than a shared foundation coordinating understanding and generation. This limits multimodal signal use and broader research. We address this gap with HUG-VIS, a unified benchmark for Human-centered Understanding and Generation in Visual Intelligence. It contains 8,400 seated half-body videos of 30 professional actors, each performing the same 280 emotion-action-prompt assignments under a controlled Mandarin studio protocol, with synchronized video, audio, text, and alpha mattes. We evaluate diverse open- and closed-source models across the four tasks under a unified zero-shot protocol using automatic metrics, criterion-specific mean opinion scores, and multiple cross-task analyses. Results show that (i) linguistic content dominates current emotion recognition, while purely visual affect recognition is weakest; (ii) in video generation and voice cloning, automatic metrics and human judgment agree overall but differ in their top rankings, requiring joint reporting; (iii) boundary fidelity under motion is the main remaining obstacle for human matting; and (iv) task difficulty varies across emotions, models, and metrics, with notable cross-task correlations. The dataset and results are available at https://github.com/GML-MMGroup/HUG-VIS.
Fei Ma, Zebang Cheng, Ming-Hui Li et al.· 0 citations
This work introduces a unified formulation for vision models, where diverse forms of visual information beyond natural images, such as masks, depth maps, and other structured visual signals, are all represented as RGB images, while general visual tasks can be converted into a common RGB-to-RGB image editing problem. In this paradigm, different types of visual information internally share the same encoding and decoding architecture and parameters as natural images, enabling a single model to transfer across tasks through a unified visual interface, in a way analogous to how language models operate over text. We refer to this formulation as RGB In and RGB Out (RINO). Built upon a generic image editing backbone without task-specific fine-tuning, RINO demonstrates robust and competitive zero-shot performance on both dense understanding tasks such as segmentation and depth estimation (where we unify outputs as RGB), and dense-conditioned generation tasks such as pose-to-image generation (where we unify inputs as RGB). We hope this study provides useful insights toward general unified vision-language systems, where diverse visual tasks can be expressed, interpreted, and solved through a shared visual language. Code is available at https://github.com/yangtiming/RINO.
Timing Yang, Jinrui Yang, Xinlong Li et al.· 0 citations