Under a $\sigma$-smoothed adaptive adversary, a tight $O(\sqrt{\sigma T})$ bound on the depth of the data structure is proved, and an $O(\log T)$ bound under a random-order adversary is proved -- to the authors' knowledge, the first such results for this class of problems.
Abstract
We study the problem of efficient online proportional sampling from a high-dimensional domain under a $\sigma$-smoothed adversary, where the sampling distribution is induced by a dynamically evolving weight function defined over a sequence of piecewise-structured partitions. This setting captures a broad range of applications, including principal-agent games (e.g., pricing and contract design), and algorithm configuration and parameter tuning. The central challenge is maintaining an efficient data structure as the induced partition grows increasingly complex over time -- naively, the number of subregions can grow as $O(t^d)$ by round $t$ in $d$ dimensions. We design a data structure that supports efficient updates and proportional sampling while avoiding the cost of explicitly maintaining this exponential growth, where the discontinuities are structured from axis-parallel hyperplanes. Under a $\sigma$-smoothed adaptive adversary, we prove a tight $O(\sqrt{\sigma T})$ bound on the depth of our data structure, and an $O(\log T)$ bound under a random-order adversary -- to our knowledge, the first such results for this class of problems. We apply this framework to online learning with piecewise-structured rewards, obtaining efficient no-regret algorithms under both full-information and bandit feedback, with provable sublinear regret guarantees.
This work proposes an ensemble sampling algorithm that refreshes the ensemble only when the regularized Gram matrix changes substantially and achieves the sharper regret bound, and is the first ensemble-sampling guarantee that simultaneously recovers both canonical regret scalings known for randomized linear bandit alg...
We study the estimation of a $K$-dimensional simplex from $N$ i.i.d.\ points sampled uniformly from its interior; the observations are convex combinations of $K+1$ unknown prototypes. Existing polynomial-time estimators need cubic per-sample work or $O(NK)$ storage and are impractical at $N\sim 10^6$--$10^8$. We propos...
We study principal component analysis (PCA) under memory constraints, a setting that is increasingly important in large-scale data analysis. Our focus is on Oja's algorithm, which is a one-pass, memory-efficient algorithm requiring only $O(p)$ storage in the rank-one case and $O(pk)$ storage for $k$- PCA. The main goal...
Tuan Pham, A. Rinaldo, Purnamrita Sarkar· 0 citations
We give a deterministic algorithm for online inverse linear optimization with regret $O(d)$, uniform in the horizon and $O(d^{2})$ time per round. A bound of this order was obtained recently by Dewasurendra, settling a question of Gollapudi et al.\ and of Oki and Sakaue, but by an improper rule that enumerates covers a...
Yang Cai, Anupam Gupta, Vineet Gupta et al.· 3 citations· ⚡1
We study edge-weighted online bipartite matching under random arrival order, parameterized by the maximum offline degree $d$ and sampling fraction $\theta$. We analyze two sampling-based frameworks. For \emph{Deterministic Greedy Sampling}, which computes prices from a fixed-size initial sample and then applies a local...
The growth of large language model (LLM) inference and search services increases the scale of online linear programming problems, motivating computationally efficient algorithms. We develop resource-adaptive stochastic gradient descent (RASGD) for stochastic online linear programming. The algorithm uses one request and...
Jiameng Lyu· 0 citations
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.